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Cards similar to Stand Firm (400)

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Condemn

Condemn

Instant

Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.

8.7 /10
$0.11
Coordinated Barrage

Coordinated Barrage

Instant

Choose a creature type. Coordinated Barrage deals damage to target attacking or blocking creature equal to the number of permanents you control of the chosen type.

4.2 /10
$0.15
Daring Escape

Daring Escape

Instant

Target creature gets +1/+0 and gains first strike until end of turn. Scry 1.

4.4 /10
$0.03
Divine Deflection

Divine Deflection

Instant

Prevent the next X damage that would be dealt to you and/or permanents you control this turn. If damage is prevented this way, Divine Deflection deals that much damage to any target.

3.7 /10
$0.19
Ethereal Haze

Ethereal Haze

Instant — Arcane

Prevent all damage that would be dealt by creatures this turn.

6.7 /10
$0.47
Excise

Excise

Instant

Exile target attacking creature unless its controller pays .

1.5 /10
$0.06
Festival

Festival

Instant

Cast this spell only during an opponent's upkeep.
Creatures can't attack this turn.

2.5 /10
$0.35
Fragment Reality

Fragment Reality

Instant

Exile target nontoken artifact, creature, or enchantment an opponent controls. Its controller puts a random creature card with lesser mana value from their library onto the battlefield tapped.

10 /10
--
Funeral Pyre

Funeral Pyre

Instant

Exile target card from a graveyard. Its owner creates a 1/1 white Spirit creature token with flying.

1.5 /10
$0.14
Gideons Defeat

Gideon's Defeat

Instant

Exile target white creature that's attacking or blocking. If it was a Gideon planeswalker, you gain 5 life.

1.8 /10
$0.02
Gideons Sacrifice

Gideon's Sacrifice

Instant

Choose a creature or planeswalker you control. All damage that would be dealt this turn to you and permanents you control is dealt to the chosen permanent instead (if it's still on the battlefield).

7.4 /10
$0.10
Hail of Arrows

Hail of Arrows

Instant

Hail of Arrows deals X damage divided as you choose among any number of target attacking creatures.

3.2 /10
$0.22
Hallow

Hallow

Instant

Prevent all damage target spell would deal this turn. You gain life equal to the damage prevented this way.

4 /10
$0.16
Harms Way

Harm's Way

Instant

The next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to any target instead.

1.2 /10
$0.10
Head to Head

Head to Head

Instant

You and target opponent play Seven Questions with the top card of that player's library. If you win, prevent all damage that would be dealt this turn by a source of your choice. (To play Seven Questions, that player looks at the card, then you ask up to six yes-or-no questions about the card that they answer truthfully. You guess the card's name—that's question seven—then the player reveals the card.)

10 /10
$0.20
Heal

Heal

Instant

Prevent the next 1 damage that would be dealt to any target this turn.
Draw a card at the beginning of the next turn's upkeep.

4.4 /10
--
Healing Grace

Healing Grace

Instant

Prevent the next 3 damage that would be dealt to any target this turn by a source of your choice. You gain 3 life.

3.2 /10
$0.03
Healing Salve

Healing Salve

Instant

Choose one —
• Target player gains 3 life.
• Prevent the next 3 damage that would be dealt to any target this turn.

3.1 /10
$0.16
Kindled Heroism

Kindled Heroism

Instant

Target creature gets +1/+0 and gains first strike until end of turn. Scry 1.

3.4 /10
$0.03
March of Otherworldly Light

March of Otherworldly Light

Instant

As an additional cost to cast this spell, you may exile any number of white cards from your hand. This spell costs less to cast for each card exiled this way.
Exile target artifact, creature, or enchantment with mana value X or less.

8.7 /10
$1.01
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