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Cards similar to Standing Army (400)

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Kenrith the Returned King

Kenrith, the Returned King

Legendary Creature — Human Noble (5/5)

: All creatures gain trample and haste until end of turn.
: Put a +1/+1 counter on target creature.
: Target player gains 5 life.
: Target player draws a card.
: Put target creature card from a graveyard onto the battlefield under its owner's control.

9.2 /10
$1.43
Kindly Ancestor  Ancestors Embrace

Kindly Ancestor // Ancestor's Embrace

Creature — Spirit // Enchantment — Aura (2/3)

Lifelink
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)

Ancestor's Embrace

Enchant creature
Enchanted creature has lifelink.
If Ancestor's Embrace would be put into a graveyard from anywhere, exile it instead.

4.8 /10
$0.02
Kinsbaile Courier

Kinsbaile Courier

Creature — Kithkin Soldier (2/1)

When Kinsbaile Courier enters the battlefield, put a +1/+1 counter on target creature.
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

4 /10
$0.02
Kithkin Rabble

Kithkin Rabble

Creature — Kithkin (0/0)

Vigilance
Kithkin Rabble's power and toughness are each equal to the number of white permanents you control.

2.7 /10
$0.20
Kithkin Zephyrnaut

Kithkin Zephyrnaut

Creature — Kithkin Soldier (2/2)

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Kithkin Zephyrnaut, you may reveal it. If you do, Kithkin Zephyrnaut gets +2/+2 and gains flying and vigilance until end of turn.

2.1 /10
$0.16
Knight of Obligation

Knight of Obligation

Creature — Human Knight (2/4)

Vigilance
Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

4 /10
$0.12
Knight of Old Benalia

Knight of Old Benalia

Creature — Human Knight (3/3)

Suspend 5— (Rather than cast this card from your hand, you may pay and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
When Knight of Old Benalia enters the battlefield, other creatures you control get +1/+1 until end of turn.

2.1 /10
$0.02
Knight of Sursi

Knight of Sursi

Creature — Human Knight (2/2)

Flying; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Suspend 3— (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

2.5 /10
$0.07
Knight of the New Coalition

Knight of the New Coalition

Creature — Human Knight (2/2)

Vigilance
When Knight of the New Coalition enters the battlefield, create a 2/2 white and blue Knight creature token with vigilance.

3.9 /10
$0.02
Knight of the Widget

Knight of the Widget

Artifact Creature — Cyborg Knight (0/0)

Vigilance
Knight of the Widget's power and toughness are each equal to the number of Order of the Widget watermarks among permanents you control.

10 /10
$0.07
Knighted Myr

Knighted Myr

Artifact Creature — Myr Knight (2/2)

: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever one or more +1/+1 counters are put on Knighted Myr, it gains double strike until end of turn.

7 /10
$0.06
Kyodai Soul of Kamigawa

Kyodai, Soul of Kamigawa

Legendary Creature — Dragon Spirit (3/3)

Flash
Flying
When Kyodai, Soul of Kamigawa enters the battlefield, another target permanent gains indestructible for as long as you control Kyodai.
: Kyodai gets +5/+5 until end of turn.

7.4 /10
$0.09
Lavabrink Venturer

Lavabrink Venturer

Creature — Human Soldier (3/3)

As Lavabrink Venturer enters the battlefield, choose odd or even. (Zero is even.)
Lavabrink Venturer has protection from each mana value of the chosen quality.

3.2 /10
$0.09
Leonin Lightbringer

Leonin Lightbringer

Creature — Cat Rebel (3/2)

Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
As long as Leonin Lightbringer is equipped, it gets +1/+1.

3.9 /10
$0.02
Liege of the Axe

Liege of the Axe

Creature — Human Soldier (2/3)

Vigilance
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Liege of the Axe is turned face up, untap it.

0.1 /10
$0.14
Linden the Steadfast Queen

Linden, the Steadfast Queen

Legendary Creature — Human Noble (3/3)

Vigilance
Whenever a white creature you control attacks, you gain 1 life.

7.6 /10
$0.25
Liu Bei Lord of Shu

Liu Bei, Lord of Shu

Legendary Creature — Human Soldier (2/4)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Liu Bei, Lord of Shu gets +2/+2 as long as you control a permanent named Guan Yu, Sainted Warrior or a permanent named Zhang Fei, Fierce Warrior.

1.9 /10
~$31
Loran of the Third Path

Loran of the Third Path

Legendary Creature — Human Artificer (2/1)

Vigilance
When Loran of the Third Path enters the battlefield, destroy up to one target artifact or enchantment.
: You and target opponent each draw a card.

9.8 /10
$3.11
Loxodon Sergeant

Loxodon Sergeant

Creature — Elephant Soldier (3/3)

Vigilance
When Loxodon Sergeant enters the battlefield, other creatures you control gain vigilance until end of turn.

2.7 /10
$0.03
Loxodon Stalwart

Loxodon Stalwart

Creature — Elephant Soldier (3/3)

Vigilance
: Loxodon Stalwart gets +0/+1 until end of turn.

1.1 /10
$0.13
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