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Cards similar to Starke of Rath (400)

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Hero of the Games

Hero of the Games

Creature — Human Soldier (3/2)

Whenever you cast a spell that targets Hero of the Games, creatures you control get +1/+0 until end of turn.

2.1 /10
$0.01
Hooded Kavu

Hooded Kavu

Creature — Kavu (2/2)

: Hooded Kavu gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

0.9 /10
$0.09
Hotfoot Gnome

Hotfoot Gnome

Artifact Creature — Gnome (3/1)

Haste
: Another target creature gains haste until end of turn.

3.8 /10
$0.02
Humble Defector

Humble Defector

Creature — Human Rogue (2/1)

: Draw two cards. Target opponent gains control of Humble Defector. Activate only during your turn.

9.4 /10
$0.14
Hyperion Blacksmith

Hyperion Blacksmith

Creature — Human Artificer (2/2)

: You may tap or untap target artifact an opponent controls.

0.1 /10
$2.51
Immolation Shaman

Immolation Shaman

Creature — Viashino Shaman (1/3)

Whenever an opponent activates an ability of an artifact, creature, or land that isn't a mana ability, Immolation Shaman deals 1 damage to that player.
: Immolation Shaman gets +3/+3 and gains menace until end of turn.

8.2 /10
$0.39
Imodane the Pyrohammer

Imodane, the Pyrohammer

Legendary Creature — Human Knight (4/4)

Whenever an instant or sorcery spell you control that targets only a single creature deals damage to that creature, Imodane deals that much damage to each opponent.

7.6 /10
$0.17
Impetuous Devils

Impetuous Devils

Creature — Devil (6/1)

Trample, haste
When Impetuous Devils attacks, up to one target creature defending player controls blocks it this combat if able.
At the beginning of the end step, sacrifice Impetuous Devils.

5.5 /10
$0.13
Impetuous Protege

Impetuous Protege

Creature — Human Warrior (0/4)

Partner with Proud Mentor (When this creature enters the battlefield, target player may put Proud Mentor into their hand from their library, then shuffle.)
Whenever Impetuous Protege attacks, it gets +X/+0 until end of turn, where X is the greatest power among tapped creatures your opponents control.

2.1 /10
$0.06
Incandescent Soulstoke

Incandescent Soulstoke

Creature — Elemental Shaman (2/2)

Other Elemental creatures you control get +1/+1.
, : You may put an Elemental creature card from your hand onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step.

6.5 /10
$0.54
InnerFlame Acolyte

Inner-Flame Acolyte

Creature — Elemental Shaman (2/2)

When Inner-Flame Acolyte enters the battlefield, target creature gets +2/+0 and gains haste until end of turn.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

2.2 /10
$0.14
Insufferable Balladeer

Insufferable Balladeer

Creature — Dwarf Bard (2/1)

Vicious Mockery — When Insufferable Balladeer enters the battlefield, target creature an opponent controls can't block this turn. Goad it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

6.1 /10
$0.05
Inti Seneschal of the Sun

Inti, Seneschal of the Sun

Legendary Creature — Human Knight (2/2)

Whenever you attack, you may discard a card. When you do, put a +1/+1 counter on target attacking creature. It gains trample until end of turn.
Whenever you discard one or more cards, exile the top card of your library. You may play that card until your next end step.

7.8 /10
$3.11
Invasion of Regatha  Disciples of the Inferno

Invasion of Regatha // Disciples of the Inferno

Battle — Siege // Creature — Human Monk (0/0)

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Regatha enters the battlefield, it deals 4 damage to another target battle or opponent and 1 damage to up to one target creature.

Disciples of the Inferno

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
If a noncreature source you control would deal damage to a creature, battle, or opponent, it deals that much damage plus 2 instead.

6.4 /10
$0.09
Kargan Intimidator

Kargan Intimidator

Creature — Human Warrior (3/1)

Cowards can't block Warriors.
: Choose one that hasn't been chosen this turn —
• Kargan Intimidator gets +1/+1 until end of turn.
• Target creature becomes a Coward until end of turn.
• Target Warrior gains trample until end of turn.

5.6 /10
$0.07
Karplusan Hound

Karplusan Hound

Creature — Dog (3/3)

Whenever Karplusan Hound attacks, if you control a Chandra planeswalker, this creature deals 2 damage to any target.

2.5 /10
$0.22
Kolaghan Forerunners

Kolaghan Forerunners

Creature — Human Berserker (0/3)

Trample
Kolaghan Forerunners's power is equal to the number of creatures you control.
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

3.6 /10
$0.05
Komainu Battle Armor

Komainu Battle Armor

Artifact Creature — Equipment Dog (2/2)

Menace
Equipped creature gets +2/+2 and has menace.
Whenever Komainu Battle Armor or equipped creature deals combat damage to a player, goad each creature that player controls.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

9.1 /10
$1.91
Krenkos Buzzcrusher

Krenko's Buzzcrusher

Artifact Creature — Insect Thopter (4/4)

Flying, trample
When Krenko's Buzzcrusher enters the battlefield, for each player, destroy up to one nonbasic land that player controls. For each land destroyed this way, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.

4.3 /10
$0.24
Kruin Striker

Kruin Striker

Creature — Human Warrior (2/1)

Whenever another creature enters the battlefield under your control, Kruin Striker gets +1/+0 and gains trample until end of turn.

2.8 /10
$0.01
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