Creature — Bird (1/1)
, : Target creature can't be regenerated this turn. Damage that would be dealt to that creature this turn can't be prevented or dealt instead to another permanent or player. When the creature dies this turn, exile the creature.
Creature — Hydra (0/0)
Wildwood Scourge enters the battlefield with X +1/+1 counters on it.
Whenever one or more +1/+1 counters are put on another non-Hydra creature you control, put a +1/+1 counter on Wildwood Scourge.
Creature — Elf Warrior (1/1)
Whenever Wildwood Tracker attacks or blocks, if you control another non-Human creature, Wildwood Tracker gets +1/+1 until end of turn.
Creature — Dryad (1/1)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature — Cat Monkey (1/1)
: Wily Bandar gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Creature — Insect (1/1)
Return an Elf you control to its owner's hand: Untap target creature. Activate only once each turn.
Creature — Hydra (0/0)
Reach
Wren's Run Hydra enters the battlefield with X +1/+1 counters on it.
Reinforce X— (, Discard this card: Put X +1/+1 counters on target creature.)
Creature — Wolf (1/1)
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Creature — Rabbit (1/1)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature — Brushwagg (1/1)
Trample
: Almighty Brushwagg gets +3/+3 until end of turn.
Creature — Sloth Beast (0/3)
Reach
When Arboreal Grazer enters the battlefield, you may put a land card from your hand onto the battlefield tapped.
Creature — Wolf (2/1)
Ascendant Packleader enters the battlefield with a +1/+1 counter on it if you control a permanent with mana value 4 or greater.
Whenever you cast a spell with mana value 4 or greater, put a +1/+1 counter on Ascendant Packleader.
Creature — Lizard (1/1)
: Basking Rootwalla gets +2/+2 until end of turn. Activate only once each turn.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
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