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Cards similar to Stasis (400)

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Psychic Allergy

Psychic Allergy

Enchantment

As Psychic Allergy enters the battlefield, choose a color.
At the beginning of each opponent's upkeep, Psychic Allergy deals X damage to that player, where X is the number of nontoken permanents of the chosen color they control.
At the beginning of your upkeep, destroy Psychic Allergy unless you sacrifice two Islands.

0.9 /10
$4.08
Recantation

Recantation

Enchantment

At the beginning of your upkeep, you may put a verse counter on Recantation.
, Sacrifice Recantation: Return up to X target permanents to their owners' hands, where X is the number of verse counters on Recantation.

1.5 /10
$0.31
School of Piranha

School of Piranha

Creature — Fish (3/3)

At the beginning of your upkeep, sacrifice School of Piranha unless you pay .

0.3 /10
$0.13
Soar

Soar

Enchantment — Aura

You may cast Soar as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Enchant creature
Enchanted creature gets +0/+1 and has flying.

0.3 /10
$0.10
Vapor Snare

Vapor Snare

Enchantment — Aura

Enchant creature
You control enchanted creature.
At the beginning of your upkeep, sacrifice Vapor Snare unless you return a land you control to its owner's hand.

1.1 /10
$0.10
Vile Consumption

Vile Consumption

Enchantment

All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay 1 life."

4.1 /10
$1.85
Withercrown

Withercrown

Enchantment — Aura

Enchant creature
Enchanted creature has base power 0 and has "At the beginning of your upkeep, you lose 1 life unless you sacrifice this creature."

4.8 /10
$0.07
Afiya Grove

Afiya Grove

Enchantment

Afiya Grove enters the battlefield with three +1/+1 counters on it.
At the beginning of your upkeep, move a +1/+1 counter from Afiya Grove onto target creature.
When Afiya Grove has no +1/+1 counters on it, sacrifice it.

2.3 /10
$1.34
Artificer Class

Artificer Class

Enchantment — Class

(Gain the next level as a sorcery to add its ability.)
The first artifact spell you cast each turn costs less to cast.
: Level 2
When this Class becomes level 2, reveal cards from the top of your library until you reveal an artifact card. Put that card into your hand and the rest on the bottom of your library in a random order.
: Level 3
At the beginning of your end step, create a token that's a copy of target artifact you control.

8.9 /10
$7.34
As Foretold

As Foretold

Enchantment

At the beginning of your upkeep, put a time counter on As Foretold.
Once each turn, you may pay rather than pay the mana cost for a spell you cast with mana value X or less, where X is the number of time counters on As Foretold.

9.3 /10
$0.95
Call of the Ring

Call of the Ring

Enchantment

At the beginning of your upkeep, the Ring tempts you.
Whenever you choose a creature as your Ring-bearer, you may pay 2 life. If you do, draw a card.

9.5 /10
$1.88
Duplicity

Duplicity

Enchantment

When Duplicity enters the battlefield, exile the top five cards of your library face down.
At the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with Duplicity into your hand.
At the beginning of your end step, discard a card.
When you lose control of Duplicity, put all cards exiled with Duplicity into their owner's graveyard.

0.3 /10
$0.28
Elfhame Sanctuary

Elfhame Sanctuary

Enchantment

At the beginning of your upkeep, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle. If you do, you skip your draw step this turn.

4.9 /10
$0.58
Emergent Haunting

Emergent Haunting

Enchantment

At the beginning of your end step, if you haven't cast a spell from your hand this turn and Emergent Haunting isn't a creature, it becomes a 3/3 Spirit creature with flying in addition to its other types.
: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

0.2 /10
$0.05
Goblin Bomb

Goblin Bomb

Enchantment

At the beginning of your upkeep, you may flip a coin. If you win the flip, put a fuse counter on Goblin Bomb. If you lose the flip, remove a fuse counter from Goblin Bomb.
Remove five fuse counters from Goblin Bomb and sacrifice it: It deals 20 damage to target player or planeswalker.

5.8 /10
~$12
Impending Disaster

Impending Disaster

Enchantment

At the beginning of your upkeep, if there are seven or more lands on the battlefield, sacrifice Impending Disaster and destroy all lands.

6.7 /10
$1.31
In Search of Greatness

In Search of Greatness

Enchantment

At the beginning of your upkeep, you may cast a permanent spell from your hand with mana value equal to 1 plus the highest mana value among other permanents you control without paying its mana cost. If you don't, scry 1.

8.4 /10
$0.24
Mark of Eviction

Mark of Eviction

Enchantment — Aura

Enchant creature
At the beginning of your upkeep, return enchanted creature and all Auras attached to that creature to their owners' hands.

2.9 /10
$0.24
Mystic Redaction

Mystic Redaction

Enchantment

At the beginning of your upkeep, scry 1.
Whenever you discard a card, each opponent mills two cards. (They put the top two cards of their library into their graveyard.)

6.6 /10
$0.05
Octo Opus

Octo Opus

Enchantment

When Octo Opus enters the battlefield, create a 4/4 blue Octopus Performer creature token named Contortionist with "At the beginning of your upkeep, you may fold this token in half." (It becomes 2/2, then 1/1, ½/½, and so on.)
Sacrifice Octo Opus: Draw a card and an additional card for each of Contortionist's folds.

0 /10
$0.01
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