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Cards similar to Steamcore Weird (400)

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Neurok Invisimancer

Neurok Invisimancer

Creature — Human Wizard (2/1)

Neurok Invisimancer can't be blocked.
When Neurok Invisimancer enters the battlefield, target creature can't be blocked this turn.

3.7 /10
$0.12
Numbing Jellyfish

Numbing Jellyfish

Host Creature — Jellyfish (2/3)

When this creature enters the battlefield, roll a six-sided die. Target player mills X cards, where X is the result.

10 /10
$0.08
Octoprophet

Octoprophet

Creature — Octopus (3/3)

When Octoprophet enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

5.8 /10
$0.09
Overcharged Amalgam

Overcharged Amalgam

Creature — Zombie Horror (3/3)

Flash
Flying
Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Overcharged Amalgam exploits a creature, counter target spell, activated ability, or triggered ability.

9.1 /10
$1.16
Ovinomancer

Ovinomancer

Creature — Human Wizard (0/1)

When Ovinomancer enters the battlefield, sacrifice it unless you return three basic lands you control to their owner's hand.
, Return Ovinomancer to its owner's hand: Destroy target creature. It can't be regenerated. That creature's controller creates a 0/1 green Sheep creature token.

4 /10
$0.20
Parasitic Strix

Parasitic Strix

Artifact Creature — Bird (2/2)

Flying
When Parasitic Strix enters the battlefield, if you control a black permanent, target player loses 2 life and you gain 2 life.

2.2 /10
$0.10
Peerless Ropemaster

Peerless Ropemaster

Creature — Human Rogue (4/4)

When Peerless Ropemaster enters the battlefield, return up to one target tapped creature to its owner's hand.

0.3 /10
$0.04
Pestermite

Pestermite

Creature — Faerie Rogue (2/1)

Flash
Flying
When Pestermite enters the battlefield, you may tap or untap target permanent.

7.3 /10
$0.16
Phantom Steed

Phantom Steed

Creature — Horse Illusion (4/3)

Flash
When Phantom Steed enters the battlefield, exile another target creature you control until Phantom Steed leaves the battlefield.
Whenever Phantom Steed attacks, create a tapped and attacking token that's a copy of the exiled card, except it's an Illusion in addition to its other types. Sacrifice that token at end of combat.

7.5 /10
$0.27
Pirate Ship

Pirate Ship

Creature — Human Pirate (4/3)

Pirate Ship can't attack unless defending player controls an Island.
: Pirate Ship deals 1 damage to any target.
When you control no Islands, sacrifice Pirate Ship.

3.8 /10
$1.14
Pondering Mage

Pondering Mage

Creature — Human Wizard (3/4)

When Pondering Mage enters the battlefield, look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.

4.9 /10
$0.08
Portal Mage

Portal Mage

Creature — Human Wizard (2/2)

Flash
When Portal Mage enters the battlefield during the declare attackers step, you may reselect which player or permanent target attacking creature is attacking. (It can't attack its controller or its controller's planeswalkers.)

7.2 /10
$0.03
Prismwake Merrow

Prismwake Merrow

Creature — Merfolk Wizard (2/1)

Flash
When Prismwake Merrow enters the battlefield, target permanent becomes the color or colors of your choice until end of turn.

0.5 /10
$0.03
Prosperous Pirates

Prosperous Pirates

Creature — Human Pirate (3/4)

When Prosperous Pirates enters the battlefield, create two Treasure tokens. (They're artifacts with ", Sacrifice this artifact: Add one mana of any color.")

6.2 /10
$0.03
Protocol Knight

Protocol Knight

Creature — Human Knight (3/4)

When Protocol Knight enters the battlefield, tap target creature an opponent controls. Put a stun counter on that creature if you control another Knight. (If a permanent with a stun counter would become untapped, remove one from it instead.)

2.6 /10
$0.02
Psychic Pickpocket

Psychic Pickpocket

Creature — Cephalid Rogue (3/2)

When Psychic Pickpocket enters the battlefield, it connives. When it connives this way, return up to one target nonland permanent to its owner's hand. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)

4.1 /10
$0.03
Pugnacious Pugilist

Pugnacious Pugilist

Creature — Ogre Warrior (4/4)

Whenever Pugnacious Pugilist attacks, create a tapped and attacking 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target."
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

5.5 /10
$0.03
Quicksmith Spy

Quicksmith Spy

Creature — Human Artificer (2/3)

When Quicksmith Spy enters the battlefield, target artifact you control gains ": Draw a card" for as long as you control Quicksmith Spy.

3.8 /10
$0.12
Rangers of Ithilien

Rangers of Ithilien

Creature — Human Ranger (3/3)

Vigilance
When Rangers of Ithilien enters the battlefield, gain control of up to one target creature with lesser power for as long as you control Rangers of Ithilien. Then the Ring tempts you.

5.2 /10
$0.18
Raphael Fiendish Savior

Raphael, Fiendish Savior

Legendary Creature — Devil Noble (4/4)

Flying
Other Demons, Devils, Imps, and Tieflings you control get +1/+1 and have lifelink.
At the beginning of each end step, if a creature card was put into your graveyard from anywhere this turn, create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target."

8.6 /10
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