Artifact
, Sacrifice Scroll of Griselbrand: Target opponent discards a card. If you control a Demon, that player loses 3 life.
Artifact
: Look at the top three cards of your library, then put them back in any order.
: Draw a card, then put Sensei's Divining Top on top of its owner's library.
Artifact
When Sentinel Totem enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
, Exile Sentinel Totem: Exile all graveyards.
Legendary Artifact — Equipment
Equipped creature gets +1/+1 and has trample and lifelink.
: Permanents your opponents control lose hexproof and indestructible until end of turn.
Equip
Artifact — Equipment
Equipped creature gets +1/+0.
Whenever equipped creature attacks, you may mill two cards.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact — Equipment
If a source would deal damage to equipped creature, prevent X of that damage, where X is the number of creatures you control.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact — Equipment
Equipped creature gets +1/+1.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact
Shriekhorn enters the battlefield with three charge counters on it.
, Remove a charge counter from Shriekhorn: Target player mills two cards.
Artifact — Equipment
Equipped creature gets +1/+0.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact — Equipment
Equipped creature has ", Unattach Shuriken: Shuriken deals 2 damage to target creature. That creature's controller gains control of Shuriken unless it was unattached from a Ninja."
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact
Cards in graveyards can't be the targets of spells or abilities.
, : Exile Silent Gravestone and all cards from all graveyards. Draw a card.
Artifact
, , Sacrifice Silver Bolt: It deals 3 damage to target creature. If a Werewolf is dealt damage this way, destroy it.
Artifact — Equipment
Equipped creature gets +2/+0.
As long as equipped creature is a Human, it gets an additional +1/+0.
Equip
Artifact — Equipment
Equipped creature has skulk. (It can't be blocked by creatures with greater power.)
Whenever equipped creature deals combat damage to a player, you may draw a card. If you do, discard a card.
Equip
Artifact — Equipment
Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip
Artifact — Equipment
Equipped creature gets +1/+0 and can't be blocked by creatures with flying.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact — Equipment
Equipped creature gets +0/+6.
Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
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