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Cards similar to Steelshaper Apprentice (400)

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Pilgrims Eye

Pilgrim's Eye

Artifact Creature — Thopter (1/1)

Flying
When Pilgrim's Eye enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

9 /10
$0.04
Plasmancer

Plasmancer

Artifact Creature — Necron Wizard (3/3)

Flying
Dynastic Advisor — When Plasmancer enters the battlefield, search your library for a basic Swamp card, reveal it, put it into your hand, then shuffle.

6.4 /10
$0.08
Priest of the Wakening Sun

Priest of the Wakening Sun

Creature — Human Cleric (1/1)

At the beginning of your upkeep, you may reveal a Dinosaur card from your hand. If you do, you gain 2 life.
, Sacrifice Priest of the Wakening Sun: Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle.

6 /10
$0.33
Rootless Yew

Rootless Yew

Creature — Treefolk (5/4)

When Rootless Yew dies, search your library for a creature card with power or toughness 6 or greater, reveal it, put it into your hand, then shuffle.

5.6 /10
$0.05
Screaming Seahawk

Screaming Seahawk

Creature — Bird (2/2)

Flying
When Screaming Seahawk enters the battlefield, you may search your library for a card named Screaming Seahawk, reveal it, put it into your hand, then shuffle.

0 /10
$0.02
Seasoned Dungeoneer

Seasoned Dungeoneer

Creature — Human Warrior (3/4)

When Seasoned Dungeoneer enters the battlefield, you take the initiative.
Whenever you attack, target attacking Cleric, Rogue, Warrior, or Wizard gains protection from creatures until end of turn. It explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)

8.8 /10
$3.07
SelfAssembler

Self-Assembler

Artifact Creature — Assembly-Worker (4/4)

When Self-Assembler enters the battlefield, you may search your library for an Assembly-Worker creature card, reveal it, put it into your hand, then shuffle.

3.9 /10
$0.06
ShieldWall Sentinel

Shield-Wall Sentinel

Artifact Creature — Golem (1/3)

Defender
When Shield-Wall Sentinel enters the battlefield, you may search your library for a creature card with defender, reveal it, put it into your hand, then shuffle.

7.8 /10
$0.07
Shrine Steward

Shrine Steward

Artifact Creature — Construct (3/2)

When Shrine Steward enters the battlefield, you may search your library for an Aura or Shrine card, reveal it, put it into your hand, then shuffle.

7 /10
$0.02
Skittering Surveyor

Skittering Surveyor

Artifact Creature — Construct (1/2)

When Skittering Surveyor enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

7 /10
$0.02
Soaring Sandwing

Soaring Sandwing

Creature — Dinosaur (3/5)

Flying
When Soaring Sandwing enters the battlefield, you gain 3 life.
Plainscycling (, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)

4.8 /10
$0.01
Spellseeker

Spellseeker

Creature — Human Wizard (1/1)

When Spellseeker enters the battlefield, you may search your library for an instant or sorcery card with mana value 2 or less, reveal it, put it into your hand, then shuffle.

9.7 /10
$9.88
Sphinx Summoner

Sphinx Summoner

Artifact Creature — Sphinx (3/3)

Flying
When Sphinx Summoner enters the battlefield, you may search your library for an artifact creature card, reveal it, put it into your hand, then shuffle.

6.4 /10
$0.32
Spirit of the Aldergard

Spirit of the Aldergard

Snow Creature — Bear Spirit (0/4)

When Spirit of the Aldergard enters the battlefield, search your library for a snow land card, reveal it, put it into your hand, then shuffle.
Spirit of the Aldergard gets +1/+0 for each other snow permanent you control.

7.6 /10
$0.08
Spirit of the Season

Spirit of the Season

Creature — Treefolk Spirit (3/3)

When Spirit of the Season enters the battlefield, it gains haste if it's summer. Put a +1/+1 counter on it if it's autumn. You gain 5 life if it's winter. If it's spring, search your library for a basic land card, reveal it, put it into your hand, then shuffle.

10 /10
$0.11
Sunrise Seeker

Sunrise Seeker

Creature — Human Scout (3/3)

Vigilance
When Sunrise Seeker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

0.9 /10
$0.03
Tallowisp

Tallowisp

Creature — Spirit (1/3)

Whenever you cast a Spirit or Arcane spell, you may search your library for an Aura card with enchant creature, reveal it, put it into your hand, then shuffle.

2.6 /10
$0.33
Treasure Mage

Treasure Mage

Creature — Human Wizard (2/2)

When Treasure Mage enters the battlefield, you may search your library for an artifact card with mana value 6 or greater, reveal it, put it into your hand, then shuffle.

7.6 /10
$0.15
Trophy Mage

Trophy Mage

Creature — Human Wizard (2/2)

When Trophy Mage enters the battlefield, you may search your library for an artifact card with mana value 3, reveal it, put it into your hand, then shuffle.

9.4 /10
$0.58
Trustworthy Scout

Trustworthy Scout

Creature — Human Scout (2/2)

, Exile Trustworthy Scout from your graveyard: Search your library for a card named Trustworthy Scout, reveal it, put it into your hand, then shuffle.

0 /10
$0.01
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