Creature — Human Wizard (1/2)
: Untap target artifact or creature.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Creature — Salamander Mount (2/2)
Whenever Archmage's Newt deals combat damage to a player, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. That card gains flashback until end of turn instead if Archmage's Newt is saddled. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
Saddle 3
Creature — Human Wizard (2/1)
Each instant and sorcery spell you cast costs less to cast for each creature it targets.
Heroic — Whenever you cast a spell that targets Battlefield Thaumaturge, Battlefield Thaumaturge gains hexproof until end of turn.
Legendary Creature — Human Rogue (2/1)
Whenever Bill Ferny, Bree Swindler becomes blocked, choose one —
• Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
• Target opponent gains control of target Horse you control. If they do, remove Bill Ferny from combat and create three Treasure tokens.
Creature — Volver (1/1)
Kicker and/or (You may pay an additional and/or as you cast this spell.)
If Cetavolver was kicked with its kicker, it enters the battlefield with two +1/+1 counters on it and with first strike.
If Cetavolver was kicked with its kicker, it enters the battlefield with a +1/+1 counter on it and with trample.
Legendary Creature — Human Performer (2/3)
When Claire D'Loon, Joy Sculptor enters the battlefield, for the rest of the game, tokens you own become cards that are still tokens. (They continue to exist after they leave the battlefield.)
, : You may put a token from your graveyard or hand onto the battlefield.
Creature — Snake Elf Druid (1/1)
When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
Creature — Merfolk Rogue (2/1)
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Coral Trickster is turned face up, you may tap or untap target permanent.
Legendary Artifact Creature — Robot (1/3)
Whenever Curie, Emergent Intelligence deals combat damage to a player, draw cards equal to its base power.
, Exile another nontoken artifact creature you control: Curie becomes a copy of the exiled creature, except it has "Whenever this creature deals combat damage to a player, draw cards equal to its base power."
Creature — Sliver (1/1)
Whenever a Sliver creature you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays .
Creature — Human Artificer (1/3)
Whenever you cast a historic spell, target player mills two cards. (Artifacts, legendaries, and Sagas are historic.)
Artifact Creature — Phyrexian Beast (2/1)
Whenever Escaped Experiment attacks, target creature an opponent controls gets -X/-0 until end of turn, where X is the number of artifacts you control.
Creature — Shapeshifter Rebel (0/0)
You may have Flesh Duplicate enter the battlefield as a copy of any creature on the battlefield, except it has vanishing 3 if that creature doesn't have vanishing. (A permanent with vanishing 3 enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Artifact Creature — Drake (1/1)
Flying
When Gleaming Geardrake enters the battlefield, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
Whenever you sacrifice an artifact, put a +1/+1 counter on Gleaming Geardrake.
Creature — Cat Cleric (2/2)
When Leonin Relic-Warder enters the battlefield, you may exile target artifact or enchantment.
When Leonin Relic-Warder leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Creature — Human Wizard (1/1)
, : Untap target artifact an opponent controls and gain control of it until end of turn. It gains haste until end of turn. When you lose control of the artifact, tap it.
Creature — Merfolk Mutant (1/1)
Flying
When Merfolk Skydiver enters the battlefield, put a +1/+1 counter on target creature you control.
: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature — Illusion Horse (1/1)
Flying
: Target creature you control with toughness 2 or less gets +1/+1 and gains flying until end of turn. When Phantasmal Mount leaves the battlefield this turn, sacrifice that creature. When the creature leaves the battlefield this turn, sacrifice Phantasmal Mount.
Creature — Illusion (0/1)
Flying
At the beginning of your upkeep, put a +1/+1 counter on Phantasmal Sphere, then sacrifice Phantasmal Sphere unless you pay for each +1/+1 counter on it.
When Phantasmal Sphere leaves the battlefield, target opponent creates an X/X blue Orb creature token with flying, where X is the number of +1/+1 counters on Phantasmal Sphere.
Legendary Creature — Human Detective (1/2)
Whenever Piper Wright deals combat damage to a player, investigate that many times. (To investigate, create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
Whenever you sacrifice a Clue, put a +1/+1 counter on target creature you control.
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