Artifact — Equipment
Whenever equipped creature blocks or becomes blocked by a creature, destroy both creatures.
Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
Artifact — Equipment // Artifact — Equipment
Equipped creature gets +2/+0.
Equip
Craft with artifact (, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
Dire Blunderbuss
Equipped creature gets +3/+0 and has "Whenever this creature attacks, you may sacrifice an artifact other than Dire Blunderbuss. When you do, this creature deals damage equal to its power to target creature."
Equip
Artifact — Equipment
Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact — Equipment // Instant — Adventure
Whenever a creature you control dies, put a +1/+1 counter on equipped creature.
Equip
Bind Spirit
Return target creature card from your graveyard to your hand. (Then exile this card. You may cast the artifact later from exile.)
Artifact — Equipment
Equipped creature has ": Put an aim counter on Hankyu" and ", Remove all aim counters from Hankyu: This creature deals damage to any target equal to the number of aim counters removed this way."
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact — Equipment
Equipped creature can't be blocked.
Whenever equipped creature is dealt damage, destroy it.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact — Equipment
Equipped creature has ", Unattach Leonin Bola: Tap target creature."
Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
Artifact — Equipment
Equipped creature has lifelink if you control a Cleric, deathtouch if you control a Rogue, haste if you control a Warrior, and flying if you control a Wizard.
As long as you have a full party, prevent all damage that would be dealt to equipped creature.
Equip
Artifact — Equipment
Equipped creature has flying.
Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
Artifact — Equipment
Equipped creature has ", , Sacrifice Ninja's Kunai: Ninja's Kunai deals 3 damage to any target."
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact — Equipment
If a source would deal damage to equipped creature, prevent X of that damage, where X is the number of creatures you control.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact — Equipment
Equipped creature has ", Unattach Shuriken: Shuriken deals 2 damage to target creature. That creature's controller gains control of Shuriken unless it was unattached from a Ninja."
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact — Equipment
Whenever equipped creature attacks alone, it gets +1/+1 until end of turn for each other creature you control.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact — Equipment
Equipped creature has skulk. (It can't be blocked by creatures with greater power.)
Whenever equipped creature deals combat damage to a player, you may draw a card. If you do, discard a card.
Equip
Artifact — Equipment
Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip
Artifact — Equipment
Equipped creature has trample.
Whenever equipped creature deals combat damage to a player, seek a card with mana value equal to that damage.
Equip
Artifact — Equipment
Equipped creature has reach, ", : Tap target artifact or creature," and ", : Discover 10." (Exile cards from the top of your library until you exile a nonland card with mana value 10 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Equip
Legendary Artifact — Equipment
Equipped creature has vigilance.
Whenever another artifact or creature is put into a graveyard from the battlefield, put a +1/+1 counter on equipped creature.
Equip
Artifact — Equipment
Equipped creature has ": This creature deals 1 damage to any target."
Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
Artifact — Equipment
Equipped creature has flying.
Whenever equipped creature deals combat damage to a player, draw a card, then discard a card.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
© 2024 MTG Assist • DiabolicTutor.com • LorcanaBorn.com • Terms of Use / Privacy Policy • Contact MTG Assist •
Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.