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Cards similar to Stoneshaker Shaman (400)

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Spitfire Lagac

Spitfire Lagac

Creature — Lizard (3/4)

Landfall — Whenever a land enters the battlefield under your control, Spitfire Lagac deals 1 damage to each opponent.

8.1 /10
$0.06
Spur Grappler

Spur Grappler

Creature — Beast (2/1)

Spur Grappler gets +2/+1 as long as you control no untapped lands.

0 /10
$0.09
Stensia Innkeeper

Stensia Innkeeper

Creature — Vampire (3/3)

When Stensia Innkeeper enters the battlefield, tap target land an opponent controls. That land doesn't untap during its controller's next untap step.

1 /10
$0.04
Strefan Maurer Progenitor

Strefan, Maurer Progenitor

Legendary Creature — Vampire Noble (3/2)

Flying
At the beginning of your end step, create a Blood token for each player who lost life this turn.
Whenever Strefan attacks, you may sacrifice two Blood tokens. If you do, you may put a Vampire card from your hand onto the battlefield tapped and attacking. It gains indestructible until end of turn.

8.2 /10
$0.44
Sunshot Militia

Sunshot Militia

Creature — Human Soldier (1/3)

Tap two untapped artifacts and/or creatures you control: Sunshot Militia deals 1 damage to each opponent. Activate only as a sorcery.

6.1 /10
$0.02
Tempest Efreet

Tempest Efreet

Creature — Efreet (3/3)

Remove Tempest Efreet from your deck before playing if you're not playing for ante.
, Sacrifice Tempest Efreet: Target opponent may pay 10 life. If that player doesn't, they reveal a card at random from their hand. Exchange ownership of the revealed card and Tempest Efreet. Put the revealed card into your hand and Tempest Efreet from anywhere into that player's graveyard. This change in ownership is permanent.

10 /10
~$17
Terra Ravager

Terra Ravager

Creature — Elemental Beast (0/4)

Whenever Terra Ravager attacks, it gets +X/+0 until end of turn, where X is the number of lands defending player controls.

2.5 /10
$0.14
The Beamtown Bullies

The Beamtown Bullies

Legendary Creature — Ogre Devil Warrior (4/4)

Vigilance, haste
: Target opponent whose turn it is puts target nonlegendary creature card from your graveyard onto the battlefield under their control. It gains haste. Goad it. At the beginning of the next end step, exile it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

7.1 /10
$0.58
Tunnel Ignus

Tunnel Ignus

Creature — Elemental (2/1)

Whenever a land enters the battlefield under an opponent's control, if that player had another land enter the battlefield under their control this turn, Tunnel Ignus deals 3 damage to that player.

4.9 /10
$0.53
Tunneling Geopede

Tunneling Geopede

Creature — Insect (3/2)

Landfall — Whenever a land enters the battlefield under your control, Tunneling Geopede deals 1 damage to each opponent.

8.4 /10
$0.20
Urabrask  The Great Work

Urabrask // The Great Work

Legendary Creature — Phyrexian Praetor // Enchantment — Saga (4/4)

First strike
Whenever you cast an instant or sorcery spell, Urabrask deals 1 damage to target opponent. Add .
: Exile Urabrask, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you've cast three or more instant and/or sorcery spells this turn.

The Great Work

(As this Saga enters and after your draw step, add a lore counter.)
I — The Great Work deals 3 damage to target opponent and each creature they control.
II — Create three Treasure tokens.
III — Until end of turn, you may cast instant and sorcery spells from any graveyard. If a spell cast this way would be put into a graveyard, exile it instead. Exile The Great Work, then return it to the battlefield (front face up)

9.4 /10
~$17
Vengeful Ancestor

Vengeful Ancestor

Creature — Spirit Dragon (3/4)

Flying
Whenever Vengeful Ancestor enters the battlefield or attacks, goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Whenever a goaded creature attacks, it deals 1 damage to its controller.

9.3 /10
$0.17
Veronica Dissident Scribe

Veronica, Dissident Scribe

Legendary Creature — Human Artificer Rogue (3/3)

Menace
Whenever Veronica, Dissident Scribe attacks, you may discard a card. If you do, draw a card.
Whenever you discard one or more nonland cards for the first time each turn, create a Junk token. (It's an artifact with ", Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")

5 /10
$0.52
Wandering Goblins

Wandering Goblins

Creature — Goblin Warrior (0/3)

Domain — : Wandering Goblins gets +1/+0 until end of turn for each basic land type among lands you control.

0.8 /10
$0.10
Warmonger

Warmonger

Creature — Minotaur Monger (3/3)

: Warmonger deals 1 damage to each creature without flying and each player. Any player may activate this ability.

3.8 /10
$0.32
Weary Prisoner  Wrathful Jailbreaker

Weary Prisoner // Wrathful Jailbreaker

Creature — Human Werewolf // Creature — Werewolf (2/6)

Defender
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Wrathful Jailbreaker

Wrathful Jailbreaker attacks each combat if able.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

3.9 /10
$0.03
WildMagic Sorcerer

Wild-Magic Sorcerer

Creature — Orc Shaman (4/3)

The first spell you cast from exile each turn has cascade. (When you cast your first spell from exile, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

9.6 /10
$5.78
Zurzoth Chaos Rider

Zurzoth, Chaos Rider

Legendary Creature — Devil (2/3)

Whenever an opponent draws their first card each turn, if it's not their turn, you create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target."
Whenever one or more Devils you control attack one or more players, you and those players each draw a card, then discard a card at random.

8.5 /10
$0.25
Academy Raider

Academy Raider

Creature — Human Warrior (1/1)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Whenever Academy Raider deals combat damage to a player, you may discard a card. If you do, draw a card.

3.3 /10
$0.03
Acolyte of the Inferno

Acolyte of the Inferno

Creature — Human Monk (3/1)

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Whenever Acolyte of the Inferno becomes blocked by a creature, it deals 2 damage to that creature.

1.5 /10
$0.06
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