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Cards similar to Storm Elemental (400)

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Galecaster Colossus

Galecaster Colossus

Creature — Giant Wizard (5/6)

Tap an untapped Wizard you control: Return target nonland permanent you don't control to its owner's hand.

7.4 /10
$3.58
Geralfs Masterpiece

Geralf's Masterpiece

Creature — Zombie Horror (7/7)

Flying
Geralf's Masterpiece gets -1/-1 for each card in your hand.
, Discard three cards: Return Geralf's Masterpiece from your graveyard to the battlefield tapped.

3.1 /10
$0.33
Geralfs Mindcrusher

Geralf's Mindcrusher

Creature — Zombie Horror (5/5)

When Geralf's Mindcrusher enters the battlefield, target player mills five cards.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

6.1 /10
$0.30
Goldfury Strider

Goldfury Strider

Artifact Creature — Golem (3/5)

Trample
Tap two untapped artifacts and/or creatures you control: Target creature gets +2/+0 until end of turn. Activate only as a sorcery.

2 /10
$0.01
Golem Artisan

Golem Artisan

Artifact Creature — Golem (3/3)

: Target artifact creature gets +1/+1 until end of turn.
: Target artifact creature gains your choice of flying, trample, or haste until end of turn.

6.2 /10
$0.09
Guile

Guile

Creature — Elemental Incarnation (6/6)

Guile can't be blocked except by three or more creatures.
If a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost.
When Guile is put into a graveyard from anywhere, shuffle it into its owner's library.

6.9 /10
$0.61
HaloCharged Skaab

Halo-Charged Skaab

Creature — Zombie (4/4)

When Halo-Charged Skaab enters the battlefield, each player mills two cards. Then you may put an instant, sorcery, or battle card from your graveyard on top of your library. (To mill two cards, a player puts the top two cards of their library into their graveyard.)

3.6 /10
$0.03
Hotshot Investigators

Hotshot Investigators

Creature — Vedalken Detective (4/4)

When Hotshot Investigators enters the battlefield, return up to one other target creature to its owner's hand. If you controlled it, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

0.9 /10
$0.03
Hydromorph Gull

Hydromorph Gull

Creature — Elemental Bird (3/3)

Flying
, Sacrifice Hydromorph Gull: Counter target spell that targets a creature you control.

1.4 /10
$0.18
Imoti Celebrant of Bounty

Imoti, Celebrant of Bounty

Legendary Creature — Naga Druid (3/1)

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Spells you cast with mana value 6 or greater have cascade.

9.2 /10
$0.10
IronCraw Crusher

Iron-Craw Crusher

Artifact Creature — Wurm (4/6)

Prototype — 2/5 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)
Whenever Iron-Craw Crusher attacks, target attacking creature gets +X/+0 until end of turn, where X is Iron-Craw Crusher's power.

5.1 /10
$0.02
Jetfire Ingenious Scientist  Jetfire Air Guardian

Jetfire, Ingenious Scientist // Jetfire, Air Guardian

Legendary Artifact Creature — Robot // Legendary Artifact — (3/4)

More Than Meets the Eye (You may cast this card converted for .)
Flying
Remove one or more +1/+1 counters from among artifacts you control: Target player adds that much . This mana can't be spent to cast nonartifact spells. Convert Jetfire.

Jetfire, Air Guardian

Living metal (As long as it's your turn, this Vehicle is also a creature.)
Flying
: Convert Jetfire, then adapt 3. (If it has no +1/+1 counters on it, put three +1/+1 counters on it.)

6.4 /10
$3.68
JinGitaxias  The Great Synthesis

Jin-Gitaxias // The Great Synthesis

Legendary Creature — Phyrexian Praetor // Enchantment — Saga (5/5)

Ward
Whenever you cast a noncreature spell with mana value 3 or greater, draw a card.
: Exile Jin-Gitaxias, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you have seven or more cards in hand.

The Great Synthesis

(As this Saga enters and after your draw step, add a lore counter.)
I — Draw cards equal to the number of cards in your hand. You have no maximum hand size for as long as you control The Great Synthesis.
II — Return all non-Phyrexian creatures to their owners' hands.
III — You may cast any number of spells from your hand without paying their mana costs. Exile The Great Synthesis, then return it to the battlefield (front face up).

9 /10
$4.45
Jodah the Unifier

Jodah, the Unifier

Legendary Creature — Human Wizard (5/5)

Legendary creatures you control get +X/+X, where X is the number of legendary creatures you control.
Whenever you cast a legendary spell from your hand, exile cards from the top of your library until you exile a legendary nonland card with lesser mana value. You may cast that card without paying its mana cost. Put the rest on the bottom of your library in a random order.

9.1 /10
$3.23
Juvenile Mist Dragon

Juvenile Mist Dragon

Creature — Dragon (4/3)

Flying
Confounding Clouds — When Juvenile Mist Dragon enters the battlefield, for each opponent, tap up to one target creature that player controls. Each of those creatures doesn't untap during its controller's next untap step.

6.5 /10
--
Kangee Sky Warden

Kangee, Sky Warden

Legendary Creature — Bird Wizard (3/3)

Flying, vigilance
Whenever Kangee, Sky Warden attacks, attacking creatures with flying get +2/+0 until end of turn.
Whenever Kangee blocks, blocking creatures with flying get +0/+2 until end of turn.

7.9 /10
$0.05
Karplusan Giant

Karplusan Giant

Creature — Giant (3/3)

Tap an untapped snow land you control: Karplusan Giant gets +1/+1 until end of turn.

0.3 /10
--
King Crab

King Crab

Creature — Crab (4/5)

, : Put target green creature on top of its owner's library.

4.5 /10
$0.27
Koma Cosmos Serpent

Koma, Cosmos Serpent

Legendary Creature — Serpent (6/6)

This spell can't be countered.
At the beginning of each upkeep, create a 3/3 blue Serpent creature token named Koma's Coil.
Sacrifice another Serpent: Choose one —
• Tap target permanent. Its activated abilities can't be activated this turn.
• Koma, Cosmos Serpent gains indestructible until end of turn.

9.5 /10
$2.81
Living Conundrum

Living Conundrum

Creature — Elemental (2/5)

Hexproof
If you would draw a card while your library has no cards in it, skip that draw instead.
As long as there are no cards in your library, Living Conundrum has base power and toughness 10/10 and has flying and vigilance.

1.8 /10
$0.02
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