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Cards similar to Storm Elemental (400)

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Higure the Still Wind

Higure, the Still Wind

Legendary Creature — Human Ninja (3/4)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Higure, the Still Wind deals combat damage to a player, you may search your library for a Ninja card, reveal it, put it into your hand, then shuffle.
: Target Ninja creature can't be blocked this turn.

8.3 /10
$6.56
Hunding Gjornersen

Hunding Gjornersen

Legendary Creature — Human Warrior (5/4)

Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)

0.7 /10
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Jodahs Avenger

Jodah's Avenger

Creature — Shapeshifter (4/4)

: Until end of turn, Jodah's Avenger gets -1/-1 and gains your choice of double strike, protection from red, vigilance, or shadow. (A creature with shadow can block or be blocked by only creatures with shadow.)

3.9 /10
$0.16
Meloku the Clouded Mirror

Meloku the Clouded Mirror

Legendary Creature — Moonfolk Wizard (2/4)

Flying
, Return a land you control to its owner's hand: Create a 1/1 blue Illusion creature token with flying.

8.8 /10
$0.52
Monstrosity of the Lake

Monstrosity of the Lake

Legendary Creature — Kraken (4/6)

When Monstrosity of the Lake enters the battlefield, you may pay . If you do, tap all creatures your opponents control, then put a stun counter on each of those creatures. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Islandcycling (, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)

7.5 /10
$1.23
Muxus Goblin Grandee

Muxus, Goblin Grandee

Legendary Creature — Goblin Noble (4/4)

When Muxus, Goblin Grandee enters the battlefield, reveal the top six cards of your library. Put all Goblin creature cards with mana value 5 or less from among them onto the battlefield and the rest on the bottom of your library in a random order.
Whenever Muxus attacks, it gets +1/+1 until end of turn for each other Goblin you control.

8.7 /10
$8.89
Nesting Dragon

Nesting Dragon

Creature — Dragon (5/4)

Flying
Landfall — Whenever a land enters the battlefield under your control, create a 0/2 red Dragon Egg creature token with defender and "When this creature dies, create a 2/2 red Dragon creature token with flying and ': This creature gets +1/+0 until end of turn.'"

8.6 /10
$1.23
Niblis of Frost

Niblis of Frost

Creature — Spirit (3/3)

Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast an instant or sorcery spell, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

8 /10
$0.29
Phyrexian Devourer

Phyrexian Devourer

Artifact Creature — Phyrexian Construct (1/1)

When Phyrexian Devourer's power is 7 or greater, sacrifice it.
Exile the top card of your library: Put X +1/+1 counters on Phyrexian Devourer, where X is the exiled card's mana value.

6 /10
~$14
Riddlemaster Sphinx

Riddlemaster Sphinx

Creature — Sphinx (5/5)

Flying (This creature can't be blocked except by creatures with flying or reach.)
When Riddlemaster Sphinx enters the battlefield, you may return target creature an opponent controls to its owner's hand.

4.5 /10
$0.11
Shinen of Flights Wings

Shinen of Flight's Wings

Creature — Spirit (3/3)

Flying
Channel — , Discard Shinen of Flight's Wings: Target creature gains flying until end of turn.

0.6 /10
$0.09
Spellbound Dragon

Spellbound Dragon

Creature — Dragon (3/5)

Flying
Whenever Spellbound Dragon attacks, draw a card, then discard a card. Spellbound Dragon gets +X/+0 until end of turn, where X is the discarded card's mana value.

4.5 /10
$0.26
Sphinx of Jwar Isle

Sphinx of Jwar Isle

Creature — Sphinx (5/5)

Flying
Shroud (This creature can't be the target of spells or abilities.)
You may look at the top card of your library any time.

4.8 /10
$0.10
Storm Skreelix

Storm Skreelix

Creature — Drake Horror (2/4)

Flying
Instant and sorcery spells you cast cost less to cast.
Whenever you cast an instant or sorcery spell, Storm Skreelix gets +2/+0 until end of turn.

5.5 /10
$0.03
Taigam Sidisis Hand

Taigam, Sidisi's Hand

Legendary Creature — Human Wizard (3/4)

Skip your draw step.
At the beginning of your upkeep, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
, , Exile X cards from your graveyard: Target creature gets -X/-X until end of turn.

5.8 /10
$0.07
The Archimandrite

The Archimandrite

Legendary Creature — Human Advisor (0/5)

At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4.
Whenever you gain life, each Advisor, Artificer, and Monk you control gains vigilance and gets +X/+0 until end of turn, where X is the amount of life you gained.
Tap three untapped Advisors, Artificers, and/or Monks you control: Draw a card.

5.7 /10
$0.23
Tidal Terror

Tidal Terror

Creature — Octopus (5/6)

Whenever Tidal Terror attacks, you may tap two other untapped creatures you control. If you do, Tidal Terror can't be blocked this turn.
Islandcycling (, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)

5.9 /10
$0.05
Urabrask Heretic Praetor

Urabrask, Heretic Praetor

Legendary Creature — Phyrexian Praetor (4/4)

Haste
At the beginning of your upkeep, exile the top card of your library. You may play it this turn.
At the beginning of each opponent's upkeep, the next time they would draw a card this turn, instead they exile the top card of their library. They may play it this turn.

9.2 /10
$2.38
Windcaller Aven

Windcaller Aven

Creature — Bird Wizard (4/3)

Flying
Cycling (, Discard this card: Draw a card.)
When you cycle Windcaller Aven, target creature gains flying until end of turn.

5.7 /10
$0.02
Windreaver

Windreaver

Creature — Elemental (1/3)

Flying
: Windreaver gains vigilance until end of turn.
: Windreaver gets +0/+1 until end of turn.
: Switch Windreaver's power and toughness until end of turn.
: Return Windreaver to its owner's hand.

1.4 /10
$0.23
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