Creature — Elemental (3/4)
Kicker (You may pay an additional as you cast this spell.)
Flying
When Waterspout Elemental enters the battlefield, if it was kicked, return all other creatures to their owners' hands and you skip your next turn.
Creature — Merfolk Wizard (3/3)
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Waterspout Weavers, you may reveal it. If you do, each creature you control gains flying until end of turn.
Creature — Human Artificer (4/3)
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)
Flying
Creature — Phyrexian Human Artificer (1/1)
When Wing Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token.
Golem creatures you control have flying.
Creature — Faerie Rogue (1/3)
Flying
Players play with the top card of their libraries revealed.
Creature — Incarnation (2/2)
Flying
As long as Wonder is in your graveyard and you control an Island, creatures you control have flying.
Creature — Illusion (3/4)
Flying
Shroud (This creature can't be the target of spells or abilities.)
Creature — Bird Rogue (1/4)
Flying
When Aarakocra Sneak enters the battlefield, you take the initiative.
Creature — Human Insect // Creature — Insect Horror (3/2)
Flying
At the beginning of your upkeep, mill a card. If an instant or sorcery card was milled this way, transform Aberrant Researcher.
Perfected Form
Flying
Creature — Zombie Horror (3/4)
Flying
, Discard two cards: Return Advanced Stitchwing from your graveyard to the battlefield tapped.
Creature — Human Soldier (4/3)
Flying
: Exile the top card of your library. Until end of turn, you may play that card. (Reveal the card as you exile it.)
Creature — Elemental Beast (2/4)
Flying
Discard a card: Switch Aeromoeba's power and toughness until end of turn.
Creature — Shapeshifter (4/5)
: Exile Aetherling. Return it to the battlefield under its owner's control at the beginning of the next end step.
: Aetherling can't be blocked this turn.
: Aetherling gets +1/-1 until end of turn.
: Aetherling gets -1/+1 until end of turn.
Creature — Whale (6/4)
Flying
When Aethertide Whale enters the battlefield, you get (six energy counters).
Pay : Return Aethertide Whale to its owner's hand.
Creature — Sphinx Detective (4/3)
Flying
When Agency Outfitter enters the battlefield, you may search your graveyard, hand, and/or library for a card named Magnifying Glass and/or a card named Thinking Cap and put them onto the battlefield. If you search your library this way, shuffle.
Creature — Elemental (2/5)
Flying
Whirlwind — When Air-Cult Elemental enters the battlefield, return up to one other target creature to its owner's hand.
Creature — Avatar (5/4)
Flying
Whenever All-Seeing Arbiter enters the battlefield or attacks, draw two cards, then discard a card.
Whenever you discard a card, target creature an opponent controls gets -X/-0 until your next turn, where X is the number of different mana values among cards in your graveyard.
Legendary Creature — God // Legendary Creature — Bird (1/1)
Alrund gets +1/+1 for each card in your hand and each foretold card you own in exile.
At the beginning of your end step, choose a card type, then reveal the top two cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order.
Hakka, Whispering Raven
Flying
Whenever Hakka, Whispering Raven deals combat damage to a player, return it to its owner's hand, then scry 2.
Creature — Salamander Wizard (3/2)
: Target creature can't be blocked this turn.
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