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Cards similar to Stratus Walk (400)

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Kasminas Transmutation

Kasmina's Transmutation

Enchantment — Aura

Enchant creature
Enchanted creature loses all abilities and has base power and toughness 1/1.

8.2 /10
$0.03
Mystic Subdual

Mystic Subdual

Enchantment — Aura

Flash
Enchant creature
Enchanted creature gets -2/-0 and loses all abilities. (Mutating onto the creature won't give it new abilities. It can gain abilities in other ways.)

6.4 /10
$0.05
Pedantic Learning

Pedantic Learning

Enchantment

Whenever a land card is put into your graveyard from your library, you may pay . If you do, draw a card.

3.8 /10
$0.38
Pendrell Flux

Pendrell Flux

Enchantment — Aura

Enchant creature
Enchanted creature has "At the beginning of your upkeep, sacrifice this creature unless you pay its mana cost."

1.9 /10
$0.14
Phantasmal Terrain

Phantasmal Terrain

Enchantment — Aura

Enchant land
As Phantasmal Terrain enters the battlefield, choose a basic land type.
Enchanted land is the chosen type.

2.4 /10
$0.11
Psionic Gift

Psionic Gift

Enchantment — Aura

Enchant creature
Enchanted creature has ": This creature deals 1 damage to any target."

4.4 /10
$0.17
Short Circuit

Short Circuit

Enchantment — Aura

Flash
Enchant artifact or creature
As long as enchanted permanent is a creature, it gets -3/-0 and loses flying.

3 /10
$0.03
Stasis Field

Stasis Field

Enchantment — Aura

Enchant creature
Enchanted creature has base power and toughness 0/2, has defender, and loses all other abilities.

6.2 /10
$0.05
Teferis Curse

Teferi's Curse

Enchantment — Aura

Enchant artifact or creature
Enchanted permanent has phasing. (It phases in or out before its controller untaps during each of their untap steps. While it's phased out, it's treated as though it doesn't exist.)

2.2 /10
$0.23
Tightening Coils

Tightening Coils

Enchantment — Aura

Enchant creature
Enchanted creature gets -6/-0 and loses flying.

2 /10
--
Trade Routes

Trade Routes

Enchantment

: Return target land you control to its owner's hand.
, Discard a land card: Draw a card.

8 /10
$3.07
Unifying Theory

Unifying Theory

Enchantment

Whenever a player casts a spell, that player may pay . If the player does, they draw a card.

2.9 /10
$0.33
Vessel of Paramnesia

Vessel of Paramnesia

Enchantment

, Sacrifice Vessel of Paramnesia: Target player mills three cards. Draw a card.

2.4 /10
$0.03
Agoraphobia

Agoraphobia

Enchantment — Aura

Enchant creature
Enchanted creature gets -5/-0.
: Return Agoraphobia to its owner's hand.

1.8 /10
$0.05
Astral Wingspan

Astral Wingspan

Enchantment — Aura

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Enchant creature
When Astral Wingspan enters the battlefield, draw a card.
Enchanted creature gets +2/+2 and has flying.

4.6 /10
$0.08
Aura of Dominion

Aura of Dominion

Enchantment — Aura

Enchant creature
, Tap an untapped creature you control: Untap enchanted creature.

5 /10
$0.34
Contempt

Contempt

Enchantment — Aura

Enchant creature
When enchanted creature attacks, return it and Contempt to their owners' hands at end of combat.

1.7 /10
$0.16
Creature Bond

Creature Bond

Enchantment — Aura

Enchant creature
When enchanted creature dies, Creature Bond deals damage equal to that creature's toughness to the creature's controller.

1.3 /10
$0.10
Dance of Many

Dance of Many

Enchantment

When Dance of Many enters the battlefield, create a token that's a copy of target nontoken creature.
When Dance of Many leaves the battlefield, exile the token.
When the token leaves the battlefield, sacrifice Dance of Many.
At the beginning of your upkeep, sacrifice Dance of Many unless you pay .

6 /10
$0.84
Declaration of Naught

Declaration of Naught

Enchantment

As Declaration of Naught enters the battlefield, choose a card name.
: Counter target spell with the chosen name.

4.2 /10
$1.75
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