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Cards similar to Stratus Walk (400)

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JinGitaxias  The Great Synthesis

Jin-Gitaxias // The Great Synthesis

Legendary Creature — Phyrexian Praetor // Enchantment — Saga (5/5)

Ward
Whenever you cast a noncreature spell with mana value 3 or greater, draw a card.
: Exile Jin-Gitaxias, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you have seven or more cards in hand.

The Great Synthesis

(As this Saga enters and after your draw step, add a lore counter.)
I — Draw cards equal to the number of cards in your hand. You have no maximum hand size for as long as you control The Great Synthesis.
II — Return all non-Phyrexian creatures to their owners' hands.
III — You may cast any number of spells from your hand without paying their mana costs. Exile The Great Synthesis, then return it to the battlefield (front face up).

9 /10
$4.86
Karametras Favor

Karametra's Favor

Enchantment — Aura

Enchant creature
When Karametra's Favor enters the battlefield, draw a card.
Enchanted creature has ": Add one mana of any color."

6.7 /10
$0.05
Kenriths Transformation

Kenrith's Transformation

Enchantment — Aura

Enchant creature
When Kenrith's Transformation enters the battlefield, draw a card.
Enchanted creature loses all abilities and is a green Elk creature with base power and toughness 3/3. (It loses all other card types and creature types.)

9.9 /10
$1.11
Lifetap

Lifetap

Enchantment

Whenever a Forest an opponent controls becomes tapped, you gain 1 life.

3.4 /10
~$32
Lilting Refrain

Lilting Refrain

Enchantment

At the beginning of your upkeep, you may put a verse counter on Lilting Refrain.
Sacrifice Lilting Refrain: Counter target spell unless its controller pays , where X is the number of verse counters on Lilting Refrain.

3.3 /10
$0.33
Magefire Wings

Magefire Wings

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+0 and has flying.

1.1 /10
$0.04
Merrow Commerce

Merrow Commerce

Tribal Enchantment — Merfolk

At the beginning of your end step, untap all Merfolk you control.

8.1 /10
~$14
Mightstones Animation

Mightstone's Animation

Enchantment — Aura

Enchant artifact
When Mightstone's Animation enters the battlefield, draw a card.
Enchanted artifact is a creature with base power and toughness 4/4 in addition to its other types.

3.2 /10
$0.04
Nurturing Presence

Nurturing Presence

Enchantment — Aura

Enchant creature
Enchanted creature has "Whenever a creature enters the battlefield under your control, this creature gets +1/+1 until end of turn."
When Nurturing Presence enters the battlefield, create a 1/1 white Spirit creature token with flying.

5.2 /10
$0.04
Psychic Surgery

Psychic Surgery

Enchantment

Whenever an opponent shuffles their library, you may look at the top two cards of that library. You may exile one of those cards. Then put the rest on top of that library in any order.

6 /10
$0.36
Regenerations Restored

Regenerations Restored

Enchantment

Vanishing 12 (This enchantment enters the battlefield with twelve time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Whenever one or more time counters are removed from Regenerations Restored, scry 1 and you gain 1 life. Then if Regenerations Restored has no time counters on it, exile it. When you do, take an extra turn after this one.

6.4 /10
$0.09
Rune of Might

Rune of Might

Enchantment — Aura Rune

Enchant permanent
When Rune of Might enters the battlefield, draw a card.
As long as enchanted permanent is a creature, it gets +1/+1 and has trample.
As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+1 and has trample."

8.3 /10
$0.10
Rune of Mortality

Rune of Mortality

Enchantment — Aura Rune

Enchant permanent
When Rune of Mortality enters the battlefield, draw a card.
As long as enchanted permanent is a creature, it has deathtouch.
As long as enchanted permanent is an Equipment, it has "Equipped creature has deathtouch."

7.7 /10
$0.14
Rune of Speed

Rune of Speed

Enchantment — Aura Rune

Enchant permanent
When Rune of Speed enters the battlefield, draw a card.
As long as enchanted permanent is a creature, it gets +1/+0 and has haste.
As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+0 and has haste."

7.2 /10
$0.11
Rune of Sustenance

Rune of Sustenance

Enchantment — Aura Rune

Enchant permanent
When Rune of Sustenance enters the battlefield, draw a card.
As long as enchanted permanent is a creature, it has lifelink.
As long as enchanted permanent is an Equipment, it has "Equipped creature has lifelink."

8 /10
$0.27
Sisays Ingenuity

Sisay's Ingenuity

Enchantment — Aura

Enchant creature
When Sisay's Ingenuity enters the battlefield, draw a card.
Enchanted creature has ": Target creature becomes the color of your choice until end of turn."

3.6 /10
$0.24
Stasis

Stasis

Enchantment

Players skip their untap steps.
At the beginning of your upkeep, sacrifice Stasis unless you pay .

7.8 /10
$4.86
Stinging Lionfish

Stinging Lionfish

Enchantment Creature — Fish (2/1)

Whenever you cast your first spell during each opponent's turn, you may tap or untap target nonland permanent.

5.7 /10
$0.08
Thopter Spy Network

Thopter Spy Network

Enchantment

At the beginning of your upkeep, if you control an artifact, create a 1/1 colorless Thopter artifact creature token with flying.
Whenever one or more artifact creatures you control deal combat damage to a player, draw a card.

9.7 /10
$4.54
Vampirism

Vampirism

Enchantment — Aura

Enchant creature
When Vampirism enters the battlefield, draw a card at the beginning of the next turn's upkeep.
Enchanted creature gets +1/+1 for each other creature you control.
Other creatures you control get -1/-1.

1.5 /10
$0.23
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