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Cards similar to Street Wraith (400)

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Rankle Master of Pranks

Rankle, Master of Pranks

Legendary Creature — Faerie Rogue (3/3)

Flying, haste
Whenever Rankle, Master of Pranks deals combat damage to a player, choose any number —
• Each player discards a card.
• Each player loses 1 life and draws a card.
• Each player sacrifices a creature.

9.5 /10
$0.96
Rathi Fiend

Rathi Fiend

Creature — Phyrexian Horror Mercenary (2/2)

When Rathi Fiend enters the battlefield, each player loses 3 life.
, : Search your library for a Mercenary permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.

1.9 /10
$0.16
Ravenloft Adventurer

Ravenloft Adventurer

Creature — Human Rogue Assassin (3/4)

When Ravenloft Adventurer enters the battlefield, you take the initiative.
If a creature an opponent controls would die, instead exile it and put a hit counter on it.
Whenever Ravenloft Adventurer attacks, if you've completed a dungeon, defending player loses 1 life for each card they own in exile with a hit counter on it.

8.5 /10
$0.18
Raving Dead

Raving Dead

Creature — Zombie (2/6)

Deathtouch
At the beginning of combat on your turn, choose an opponent at random. Raving Dead attacks that player this combat if able.
Whenever Raving Dead deals combat damage to a player, that player loses half their life, rounded down.

5.4 /10
$1.28
Ringwraiths

Ringwraiths

Creature — Wraith Knight (5/5)

When Ringwraiths enters the battlefield, target creature an opponent controls gets -3/-3 until end of turn. If that creature is legendary, its controller loses 3 life.
When the Ring tempts you, return Ringwraiths from your graveyard to your hand.

7.8 /10
$1.30
Rodolf Duskbringer

Rodolf Duskbringer

Legendary Creature — Vampire Angel (4/4)

Flying, deathtouch, lifelink
Whenever you gain life, Rodolf Duskbringer gains indestructible until end of turn.
At the beginning of your end step, you may pay . When you do, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn.

8.1 /10
$8.50
Roiling Horror

Roiling Horror

Creature — Horror (0/0)

Roiling Horror's power and toughness are each equal to your life total minus the life total of an opponent with the most life.
Suspend X—. X can't be 0. (Rather than cast this card from your hand, you may pay and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
Whenever a time counter is removed from Roiling Horror while it's exiled, target player loses 1 life and you gain 1 life.

1.9 /10
$0.24
Rot Farm Mortipede

Rot Farm Mortipede

Creature — Insect (3/4)

Whenever one or more creature cards leave your graveyard, Rot Farm Mortipede gets +1/+0 and gains menace and lifelink until end of turn.

2 /10
$0.02
Rotfeaster Maggot

Rotfeaster Maggot

Creature — Insect (3/5)

When Rotfeaster Maggot enters the battlefield, exile target creature card from a graveyard. You gain life equal to that card's toughness.

2.7 /10
$0.10
Sanctum Seeker

Sanctum Seeker

Creature — Vampire Knight (3/4)

Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life.

9.3 /10
$0.81
Sangromancer

Sangromancer

Creature — Vampire Shaman (3/3)

Flying
Whenever a creature an opponent controls dies, you may gain 3 life.
Whenever an opponent discards a card, you may gain 3 life.

9.5 /10
$0.66
Sanguinary Priest

Sanguinary Priest

Creature — Astartes Cleric (2/4)

Lifelink
Blood Chalice — Whenever another creature you control dies, Sanguinary Priest deals 1 damage to any target.

7.8 /10
$0.13
Sarevok Deathbringer

Sarevok, Deathbringer

Legendary Creature — Human Knight (3/4)

At the beginning of each player's end step, if no permanents left the battlefield this turn, that player loses X life, where X is Sarevok's power.
Choose a Background (You can have a Background as a second commander.)

6.2 /10
$0.03
Scion of the Swarm

Scion of the Swarm

Creature — Vampire Cleric (3/3)

Flying
Whenever you gain life, put a +1/+1 counter on Scion of the Swarm.

5.1 /10
$0.03
Scourge of Numai

Scourge of Numai

Creature — Demon Spirit (4/4)

At the beginning of your upkeep, you lose 2 life if you don't control an Ogre.

1.3 /10
$0.10
Scream Puff

Scream Puff

Creature — Horror (4/5)

Deathtouch
Whenever Scream Puff deals combat damage to a player, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")

5.2 /10
$0.02
Scrounger of Souls

Scrounger of Souls

Creature — Horror (3/4)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

1.5 /10
$0.04
Scythe Specter

Scythe Specter

Creature — Specter (4/4)

Flying
Whenever Scythe Specter deals combat damage to a player, each opponent discards a card. Each player who discarded a card with the highest mana value among cards discarded this way loses life equal to that mana value.

6.1 /10
$0.79
Seizan Perverter of Truth

Seizan, Perverter of Truth

Legendary Creature — Demon Spirit (6/5)

At the beginning of each player's upkeep, that player loses 2 life and draws two cards.

8.7 /10
$1.48
Sengir the Dark Baron

Sengir, the Dark Baron

Legendary Creature — Vampire Noble (4/4)

Flying
Whenever another creature dies, put two +1/+1 counters on Sengir, the Dark Baron.
Whenever another player loses the game, you gain life equal to that player's life total as the turn began.
Partner (You can have two commanders if both have partner.)

7.5 /10
$0.14
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