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Cards similar to Strength of Night (400)

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Fog Patch

Fog Patch

Instant

Cast this spell only during the declare blockers step.
Attacking creatures become blocked. (This spell works on creatures that can't be blocked.)

3.6 /10
$0.20
Forced Landing

Forced Landing

Instant

Put target creature with flying on the bottom of its owner's library.

2.6 /10
$0.02
Galadhrim Ambush

Galadhrim Ambush

Instant

Create X 1/1 green Elf Warrior creature tokens, where X is the number of attacking creatures.
Prevent all combat damage that would be dealt this turn by non-Elf creatures.

8.6 /10
$4.47
Gleam of Resistance

Gleam of Resistance

Instant

Creatures you control get +1/+2 until end of turn. Untap those creatures.
Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

3.1 /10
$0.05
Harrow

Harrow

Instant

As an additional cost to cast this spell, sacrifice a land.
Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.

9.9 /10
$0.67
Heal the Scars

Heal the Scars

Instant

Regenerate target creature. You gain life equal to that creature's toughness.

2.3 /10
$0.11
Hindervines

Hindervines

Instant

Prevent all combat damage that would be dealt this turn by creatures with no +1/+1 counters on them.

5.6 /10
$0.12
Hit  Run

Hit // Run

Instant // Instant

Target player sacrifices an artifact or creature. Hit deals damage to that player equal to that permanent's mana value.

Run

Attacking creatures you control get +1/+0 until end of turn for each other attacking creature.

2.2 /10
$0.23
Hunters Ambush

Hunter's Ambush

Instant

Prevent all combat damage that would be dealt by nongreen creatures this turn.

3.6 /10
$0.07
Infuse with Vitality

Infuse with Vitality

Instant

Until end of turn, target creature gains deathtouch and "When this creature dies, return it to the battlefield tapped under its owner's control."
You gain 2 life.

7.3 /10
$0.07
Inspire Awe

Inspire Awe

Instant

Prevent all combat damage that would be dealt this turn except combat damage that would be dealt by enchanted creatures and enchantment creatures. Scry 2.

3.8 /10
$0.03
Krosan Reclamation

Krosan Reclamation

Instant

Target player shuffles up to two target cards from their graveyard into their library.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

4 /10
$0.26
Living Destiny

Living Destiny

Instant

As an additional cost to cast this spell, reveal a creature card from your hand.
You gain life equal to the revealed card's mana value.

0.4 /10
$0.09
Lure of Prey

Lure of Prey

Instant

Cast this spell only if an opponent cast a creature spell this turn.
You may put a green creature card from your hand onto the battlefield.

3.5 /10
$4.02
Magma Burst

Magma Burst

Instant

Kicker—Sacrifice two lands. (You may sacrifice two lands in addition to any other costs as you cast this spell.)
Magma Burst deals 3 damage to any target. If this spell was kicked, it deals 3 damage to another target.

0.4 /10
$0.10
Might Beyond Reason

Might Beyond Reason

Instant

Put two +1/+1 counters on target creature.
Delirium — Put three +1/+1 counters on that creature instead if there are four or more card types among cards in your graveyard.

1.9 /10
$0.03
Mistakes Were Made

Mistakes Were Made

Instant

Destroy target artifact or enchantment. Create a 1/1 green Squirrel creature token for each fire extinguisher you can see from your seat.

0.1 /10
$0.02
Momentous Fall

Momentous Fall

Instant

As an additional cost to cast this spell, sacrifice a creature.
You draw cards equal to the sacrificed creature's power, then you gain life equal to its toughness.

9.4 /10
$1.97
Moonmist

Moonmist

Instant

Transform all Humans. Prevent all combat damage that would be dealt this turn by creatures other than Werewolves and Wolves. (Only double-faced cards can be transformed.)

7.5 /10
$0.10
Mutational Advantage

Mutational Advantage

Instant

Permanents you control with counters on them gain hexproof and indestructible until end of turn. Prevent all damage that would be dealt to those permanents this turn. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

7.3 /10
$1.12
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