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Cards similar to Strength of the Tajuru (400)

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Delay

Delay

Instant

Counter target spell. If the spell is countered this way, exile it with three time counters on it instead of putting it into its owner's graveyard. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, they remove a time counter. When the last is removed, they may play it without paying its mana cost. If it's a creature, it has haste.)

9.7 /10
$2.10
Embiggen

Embiggen

Instant

Until end of turn, target non-Brushwagg creature gets +1/+1 for each supertype, card type, and subtype it has.

5.2 /10
$0.15
Evasive Action

Evasive Action

Instant

Domain — Counter target spell unless its controller pays for each basic land type among lands you control.

3.6 /10
$0.23
Explosive Growth

Explosive Growth

Instant

Kicker (You may pay an additional as you cast this spell.)
Target creature gets +2/+2 until end of turn. If this spell was kicked, that creature gets +5/+5 until end of turn instead.

1.9 /10
$0.11
Fated Intervention

Fated Intervention

Instant

Create two 3/3 green Centaur enchantment creature tokens. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

2.6 /10
$0.12
Fertilids Favor

Fertilid's Favor

Instant

Target player searches their library for a basic land card, puts it onto the battlefield tapped, then shuffles. Put two +1/+1 counters on up to one target artifact or creature.

6.1 /10
$0.02
Final Flourish

Final Flourish

Instant

Kicker—Sacrifice an artifact or creature. (You may sacrifice an artifact or creature in addition to any other costs as you cast this spell.)
Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -6/-6 until end of turn instead.

4.5 /10
$0.03
Fires of Victory

Fires of Victory

Instant

Kicker (You may pay an additional as you cast this spell.)
If this spell was kicked, draw a card. Fires of Victory deals damage to target creature or planeswalker equal to the number of cards in your hand.

4 /10
$0.04
Fists of Flame

Fists of Flame

Instant

Draw a card. Until end of turn, target creature gains trample and gets +1/+0 for each card you've drawn this turn.

9.3 /10
$0.06
Flash of Insight

Flash of Insight

Instant

Look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Flashback—, Exile X blue cards from your graveyard. (You may cast this card from your graveyard for its flashback cost, then exile it. You can't exile Flash of Insight to pay for its own flashback cost.)

4 /10
$0.21
Folk Medicine

Folk Medicine

Instant

You gain 1 life for each creature you control.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

1 /10
$0.17
For the Ancestors

For the Ancestors

Instant

Choose a creature type. Look at the top six cards of your library. You may reveal any number of cards of the chosen type from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

7.6 /10
$3.53
Fumble

Fumble

Instant

Return target creature to its owner's hand. Gain control of all Auras and Equipment that were attached to it, then attach them to another creature.

6.4 /10
$0.38
Fury Charm

Fury Charm

Instant

Choose one —
• Destroy target artifact.
• Target creature gets +1/+1 and gains trample until end of turn.
• Remove two time counters from target permanent or suspended card.

7 /10
$0.19
Gaeas Might

Gaea's Might

Instant

Domain — Target creature gets +1/+1 until end of turn for each basic land type among lands you control.

3.4 /10
$0.02
Galvanic Iteration

Galvanic Iteration

Instant

When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

8.7 /10
$3.74
Get a Leg Up

Get a Leg Up

Instant

Until end of turn, target creature gets +1/+1 for each creature you control and gains reach.

1.9 /10
$0.02
Gnaw to the Bone

Gnaw to the Bone

Instant

You gain 2 life for each creature card in your graveyard.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

5.4 /10
$0.25
Growth Spiral

Growth Spiral

Instant

Draw a card. You may put a land card from your hand onto the battlefield.

9.9 /10
$0.26
Hope and Glory

Hope and Glory

Instant

Untap two target creatures. Each of them gets +1/+1 until end of turn.

1.2 /10
$0.13
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