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Cards similar to Stromkirk Mentor (400)

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Lobelia Defender of Bag End

Lobelia, Defender of Bag End

Legendary Creature — Halfling Citizen (2/2)

When Lobelia enters the battlefield, look at the top card of each opponent's library and exile those cards face down.
, Sacrifice an artifact: Choose one —
• Until end of turn, you may play a card exiled with Lobelia without paying its mana cost.
• Each opponent loses 2 life and you gain 2 life.

7.7 /10
$0.57
Lokhust Heavy Destroyer

Lokhust Heavy Destroyer

Artifact Creature — Necron (3/2)

Flying
Enmitic Exterminator — When Lokhust Heavy Destroyer enters the battlefield, each player sacrifices a creature.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

7.1 /10
$0.09
Lost Legion

Lost Legion

Creature — Spirit Knight (2/3)

When Lost Legion enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

3.9 /10
$0.03
Marsh Flitter

Marsh Flitter

Creature — Faerie Rogue (1/1)

Flying
When Marsh Flitter enters the battlefield, create two 1/1 black Goblin Rogue creature tokens.
Sacrifice a Goblin: Marsh Flitter has base power and toughness 3/3 until end of turn.

6.5 /10
$0.17
Massacre Girl

Massacre Girl

Legendary Creature — Human Assassin (4/4)

Menace
When Massacre Girl enters the battlefield, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than Massacre Girl gets -1/-1 until end of turn.

9.4 /10
$0.14
Mausoleum Harpy

Mausoleum Harpy

Creature — Harpy (3/3)

Flying
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Whenever another creature you control dies, if you have the city's blessing, put a +1/+1 counter on Mausoleum Harpy.

1.2 /10
$0.02
Mercenary Knight

Mercenary Knight

Creature — Human Mercenary Knight (4/4)

When Mercenary Knight enters the battlefield, sacrifice it unless you discard a creature card.

1.2 /10
$2.81
Merciless Executioner

Merciless Executioner

Creature — Orc Warrior (3/1)

When Merciless Executioner enters the battlefield, each player sacrifices a creature.

9.3 /10
$0.15
Mindwrack Demon

Mindwrack Demon

Creature — Demon (4/5)

Flying, trample
When Mindwrack Demon enters the battlefield, mill four cards.
Delirium — At the beginning of your upkeep, you lose 4 life unless there are four or more card types among cards in your graveyard.

4.6 /10
$0.39
Necrogen Scudder

Necrogen Scudder

Creature — Phyrexian Horror (3/3)

Flying
When Necrogen Scudder enters the battlefield, you lose 3 life.

1.2 /10
$0.03
Necromancers Assistant

Necromancer's Assistant

Creature — Zombie (3/1)

When Necromancer's Assistant enters the battlefield, mill three cards.

3.3 /10
$0.09
Night Incarnate

Night Incarnate

Creature — Elemental (3/4)

Deathtouch
When Night Incarnate leaves the battlefield, all creatures get -3/-3 until end of turn.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

6.1 /10
$0.42
Nightdrinker Moroii

Nightdrinker Moroii

Creature — Vampire (4/2)

Flying
When Nightdrinker Moroii enters the battlefield, you lose 3 life.
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)

0.6 /10
$0.01
Nightsquad Commando

Nightsquad Commando

Creature — Human Soldier (2/3)

When Nightsquad Commando enters the battlefield, if you attacked this turn, create a 1/1 white Human Soldier creature token.

2.5 /10
$0.02
Obscura Interceptor

Obscura Interceptor

Creature — Cephalid Wizard (3/1)

Flash
Lifelink
When Obscura Interceptor enters the battlefield, it connives. When it connives this way, return up to one target spell to its owner's hand. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)

5.9 /10
$0.06
Overgrowth Elemental

Overgrowth Elemental

Creature — Elemental (3/2)

When Overgrowth Elemental enters the battlefield, put a +1/+1 counter on another target Elemental you control.
Whenever another creature you control dies, you gain 1 life. If that creature was an Elemental, put a +1/+1 counter on Overgrowth Elemental.

5.3 /10
$0.09
Patron of the Vein

Patron of the Vein

Creature — Vampire Shaman (4/4)

Flying
When Patron of the Vein enters the battlefield, destroy target creature an opponent controls.
Whenever a creature an opponent controls dies, exile it and put a +1/+1 counter on each Vampire you control.

9.1 /10
$0.19
Phyrexian Driver

Phyrexian Driver

Creature — Phyrexian Zombie Mercenary (1/1)

When Phyrexian Driver enters the battlefield, other Mercenary creatures get +1/+1 until end of turn.

1.1 /10
$0.12
Phyrexian Rager

Phyrexian Rager

Creature — Phyrexian Horror (2/2)

When Phyrexian Rager enters the battlefield, you draw a card and you lose 1 life.

8.5 /10
$0.04
Plaguecrafter

Plaguecrafter

Creature — Human Shaman (3/2)

When Plaguecrafter enters the battlefield, each player sacrifices a creature or planeswalker. Each player who can't discards a card.

9.8 /10
$0.30
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