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Cards similar to Stromkirk Mentor (400)

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Ravenous Chupacabra

Ravenous Chupacabra

Creature — Beast Horror (2/2)

When Ravenous Chupacabra enters the battlefield, destroy target creature an opponent controls.

9.8 /10
$0.51
Rooftop Assassin

Rooftop Assassin

Creature — Vampire Assassin (2/2)

Flash
Flying, lifelink
When Rooftop Assassin enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.

1.8 /10
$0.08
Sedraxis Alchemist

Sedraxis Alchemist

Creature — Zombie Wizard (2/2)

When Sedraxis Alchemist enters the battlefield, if you control a blue permanent, return target nonland permanent to its owner's hand.

4.1 /10
$0.15
Shrike Harpy

Shrike Harpy

Creature — Harpy (2/2)

Flying
Tribute 2 (As this creature enters the battlefield, an opponent of your choice may put two +1/+1 counters on it.)
When Shrike Harpy enters the battlefield, if tribute wasn't paid, target opponent sacrifices a creature.

1.1 /10
$0.03
Skinrender

Skinrender

Creature — Phyrexian Zombie (3/3)

When Skinrender enters the battlefield, put three -1/-1 counters on target creature.

7.4 /10
$0.17
Skulking Killer

Skulking Killer

Creature — Vampire Assassin (4/2)

When Skulking Killer enters the battlefield, target creature an opponent controls gets -2/-2 until end of turn if that opponent controls no other creatures.

2.7 /10
$0.03
Slithery Stalker

Slithery Stalker

Creature — Nightmare Horror (1/1)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
When Slithery Stalker enters the battlefield, exile target green or white creature an opponent controls.
When Slithery Stalker leaves the battlefield, return the exiled card to the battlefield under its owner's control.

1.8 /10
$0.25
Soulblade Corrupter

Soulblade Corrupter

Creature — Human Warrior (3/3)

Partner with Soulblade Renewer (When this creature enters the battlefield, target player may put Soulblade Renewer into their hand from their library, then shuffle.)
Deathtouch
Whenever a creature with a +1/+1 counter on it attacks one of your opponents, that creature gains deathtouch until end of turn.

2.3 /10
$0.10
Soulhunter Rakshasa

Soulhunter Rakshasa

Creature — Demon (5/5)

Soulhunter Rakshasa can't block.
When Soulhunter Rakshasa enters the battlefield, if you cast it from your hand, it deals 1 damage to target opponent for each Swamp you control.

10 /10
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Spire Mangler

Spire Mangler

Creature — Insect (2/1)

Flash
Flying
When Spire Mangler enters the battlefield, target creature with flying you control gets +2/+0 until end of turn.

1.6 /10
$0.04
Stingblade Assassin

Stingblade Assassin

Creature — Faerie Assassin (3/1)

Flash
Flying
When Stingblade Assassin enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.

5.2 /10
$0.03
Stinging Scorpion

Stinging Scorpion

Host Creature — Scorpion (3/2)

When this creature enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn.

10 /10
$0.04
Thieving Sprite

Thieving Sprite

Creature — Faerie Rogue (1/1)

Flying
When Thieving Sprite enters the battlefield, target player reveals X cards from their hand, where X is the number of Faeries you control. You choose one of those cards. That player discards that card.

4.4 /10
$0.20
Tooth Collector

Tooth Collector

Creature — Human Rogue (3/2)

When Tooth Collector enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn.
Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, target creature that player controls gets -1/-1 until end of turn.

1.7 /10
$0.06
Twisted SewerWitch

Twisted Sewer-Witch

Creature — Human Warlock (3/4)

When Twisted Sewer-Witch enters the battlefield, create a 1/1 black Rat creature token with "This creature can't block." Then for each Rat you control, create a Wicked Role token attached to that Rat. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)

6.4 /10
$0.03
Ubul Sar Gatekeepers

Ubul Sar Gatekeepers

Creature — Zombie Soldier (2/4)

When Ubul Sar Gatekeepers enters the battlefield, if you control two or more Gates, target creature an opponent controls gets -2/-2 until end of turn.

3.1 /10
$0.04
Undercity Eliminator

Undercity Eliminator

Creature — Gorgon Assassin (3/3)

When Undercity Eliminator enters the battlefield, you may sacrifice an artifact or creature. When you do, exile target creature an opponent controls.

2.7 /10
$0.03
Undercity Scavenger

Undercity Scavenger

Creature — Ogre Warrior (3/3)

When Undercity Scavenger enters the battlefield, you may sacrifice another creature. If you do, put two +1/+1 counters on Undercity Scavenger, then scry 2.

1.4 /10
$0.04
Vampire Sovereign

Vampire Sovereign

Creature — Vampire Noble (3/4)

Flying
When Vampire Sovereign enters the battlefield, target opponent loses 3 life and you gain 3 life.

4.2 /10
$0.11
Vengeful Rebel

Vengeful Rebel

Creature — Aetherborn Warrior (3/2)

Revolt — When Vengeful Rebel enters the battlefield, if a permanent you controlled left the battlefield this turn, target creature an opponent controls gets -3/-3 until end of turn.

1.6 /10
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