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Cards similar to Strongarm Monk (400)

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Drogskol Reinforcements

Drogskol Reinforcements

Creature — Spirit Soldier (2/2)

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
Other Spirits you control have melee.
Prevent all noncombat damage that would be dealt to Spirits you control.

8 /10
$0.22
Encampment Keeper

Encampment Keeper

Creature — Dog (1/1)

First strike
, , Sacrifice Encampment Keeper: Creatures you control get +2/+2 until end of turn.

3.6 /10
$0.02
Esquire of the King

Esquire of the King

Creature — Human Soldier (1/1)

, : Creatures you control get +1/+1 until end of turn. This ability costs less to activate if you control a legendary creature.

4 /10
$0.01
Glory

Glory

Creature — Incarnation (3/3)

Flying
: Choose a color. Creatures you control gain protection from the chosen color until end of turn. Activate only if Glory is in your graveyard.

6.1 /10
$2.46
Glory Bearers

Glory Bearers

Enchantment Creature — Human Cleric (3/4)

Whenever another creature you control attacks, it gets +0/+1 until end of turn.

2.4 /10
$0.01
Indebted Samurai

Indebted Samurai

Creature — Human Samurai (2/3)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
Whenever a Samurai you control dies, you may put a +1/+1 counter on Indebted Samurai.

4.5 /10
$0.66
Lena Selfless Champion

Lena, Selfless Champion

Legendary Creature — Human Knight (3/3)

When Lena, Selfless Champion enters the battlefield, create a 1/1 white Soldier creature token for each nontoken creature you control.
Sacrifice Lena: Creatures you control with power less than Lena's power gain indestructible until end of turn.

7.8 /10
$0.21
Loxodon Sergeant

Loxodon Sergeant

Creature — Elephant Soldier (3/3)

Vigilance
When Loxodon Sergeant enters the battlefield, other creatures you control gain vigilance until end of turn.

2.7 /10
$0.03
Loyal Unicorn

Loyal Unicorn

Creature — Unicorn (3/4)

Vigilance
Lieutenant — At the beginning of combat on your turn, if you control your commander, prevent all combat damage that would be dealt to creatures you control this turn. Other creatures you control gain vigilance until end of turn.

8 /10
$0.18
Majestic Heliopterus

Majestic Heliopterus

Creature — Dinosaur (2/2)

Flying
Whenever Majestic Heliopterus attacks, another target Dinosaur you control gains flying until end of turn.

7.5 /10
$0.15
Mangara the Diplomat

Mangara, the Diplomat

Legendary Creature — Human Cleric (2/4)

Lifelink
Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, draw a card.
Whenever an opponent casts their second spell each turn, draw a card.

9.7 /10
$2.05
Merchant of Truth

Merchant of Truth

Creature — Angel Detective (2/5)

Flying
Whenever a nontoken creature you control dies, investigate.
Clues you control have exalted. (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn for each instance of exalted among permanents you control.)

6.8 /10
$0.29
Mothrider Cavalry

Mothrider Cavalry

Creature — Human Samurai (2/2)

This spell costs less to cast if you have no creature cards in hand not named Mothrider Cavalry.
Flying
Other creatures you control get +1/+1.

10 /10
--
Myrel Shield of Argive

Myrel, Shield of Argive

Legendary Creature — Human Soldier (3/4)

During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.
Whenever Myrel, Shield of Argive attacks, create X 1/1 colorless Soldier artifact creature tokens, where X is the number of Soldiers you control.

9.5 /10
~$23
Odric Lunarch Marshal

Odric, Lunarch Marshal

Legendary Creature — Human Soldier (3/3)

At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.

9.6 /10
$0.36
Pristine Skywise

Pristine Skywise

Creature — Dragon (6/4)

Flying
Whenever you cast a noncreature spell, untap Pristine Skywise. It gains protection from the color of your choice until end of turn.

4 /10
$0.11
Saradoc Master of Buckland

Saradoc, Master of Buckland

Legendary Creature — Halfling Citizen (2/4)

Whenever Saradoc, Master of Buckland or another nontoken creature with power 2 or less enters the battlefield under your control, create a 1/1 white Halfling creature token.
Tap two other untapped Halflings you control: Saradoc gets +2/+0 and gains lifelink until end of turn.

6 /10
$0.23
Sauron the Lidless Eye

Sauron, the Lidless Eye

Legendary Creature — Avatar Horror (4/4)

When Sauron, the Lidless Eye enters the battlefield, gain control of target creature an opponent controls until end of turn. Untap it. It gains haste until end of turn.
: Creatures you control get +2/+0 until end of turn. Each opponent loses 2 life.

6.2 /10
--
Scourge Devil

Scourge Devil

Creature — Devil (3/3)

When Scourge Devil enters the battlefield, creatures you control get +1/+0 until end of turn.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

3.1 /10
$0.05
Screeching Phoenix

Screeching Phoenix

Creature — Phoenix (4/4)

Flying
: Creatures you control get +1/+0 until end of turn.

3.8 /10
$0.20
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