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Cards similar to Strongarm Monk (400)

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Kinsbaile Balloonist

Kinsbaile Balloonist

Creature — Kithkin Soldier (2/2)

Flying
Whenever Kinsbaile Balloonist attacks, you may have target creature gain flying until end of turn.

1.9 /10
$0.16
Kitsune Dawnblade

Kitsune Dawnblade

Creature — Fox Samurai (2/3)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
When Kitsune Dawnblade enters the battlefield, you may tap target creature.

3.5 /10
$0.23
Liu Bei Lord of Shu

Liu Bei, Lord of Shu

Legendary Creature — Human Soldier (2/4)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Liu Bei, Lord of Shu gets +2/+2 as long as you control a permanent named Guan Yu, Sainted Warrior or a permanent named Zhang Fei, Fierce Warrior.

1.9 /10
~$31
Loxodon Partisan

Loxodon Partisan

Creature — Elephant Soldier (3/4)

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

2.4 /10
$0.02
Markov Waltzer

Markov Waltzer

Creature — Vampire (1/3)

Flying, haste
At the beginning of combat on your turn, up to two target creatures you control each get +1/+0 until end of turn.

3.4 /10
$0.03
Mite Overseer

Mite Overseer

Creature — Phyrexian Soldier (4/2)

First strike
As long as it's your turn, creature tokens you control get +1/+0 and have first strike.
: Create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This creature can't block." (Players dealt combat damage by it also get a poison counter. can be paid with either or 2 life.)

8.1 /10
$0.34
Mothrider Samurai

Mothrider Samurai

Creature — Human Samurai (2/2)

Flying
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

3.7 /10
$0.10
Niblis of Frost

Niblis of Frost

Creature — Spirit (3/3)

Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast an instant or sorcery spell, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

8 /10
$0.30
Optimus Prime Hero  Optimus Prime Autobot Leader

Optimus Prime, Hero // Optimus Prime, Autobot Leader

Legendary Artifact Creature — Robot // Legendary Artifact — (4/8)

More Than Meets the Eye (You may cast this card converted for .)
At the beginning of each end step, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
When Optimus Prime dies, return it to the battlefield converted under its owner's control.

Optimus Prime, Autobot Leader

Living metal (As long as it's your turn, this Vehicle is also a creature.)
Trample
Whenever you attack, bolster 2. The chosen creature gains trample until end of turn. When that creature deals combat damage to a player this turn, convert Optimus Prime.

7 /10
$1.48
Pentarch Paladin

Pentarch Paladin

Creature — Human Knight (3/3)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
As Pentarch Paladin enters the battlefield, choose a color.
, : Destroy target permanent of the chosen color.

4.8 /10
$0.56
Reveille Squad

Reveille Squad

Creature — Human Rebel (3/3)

Whenever one or more creatures attack you, if Reveille Squad is untapped, you may untap all creatures you control.

4.9 /10
$0.32
Samurai Enforcers

Samurai Enforcers

Creature — Human Samurai (4/4)

Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)

3 /10
$0.21
Sandsower

Sandsower

Creature — Spirit (1/3)

Tap three untapped creatures you control: Tap target creature.

1.8 /10
$0.14
Scalelord Reckoner

Scalelord Reckoner

Creature — Dragon (4/4)

Flying
Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, destroy target nonland permanent that player controls.

8.4 /10
~$20
Shade of Trokair

Shade of Trokair

Creature — Shade (1/2)

: Shade of Trokair gets +1/+1 until end of turn.
Suspend 3— (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

1.1 /10
$0.10
Shieldmage Elder

Shieldmage Elder

Creature — Human Cleric Wizard (2/3)

Tap two untapped Clerics you control: Prevent all damage target creature would deal this turn.
Tap two untapped Wizards you control: Prevent all damage target spell would deal this turn.

1.9 /10
$0.19
Silverstorm Samurai

Silverstorm Samurai

Creature — Fox Samurai (3/3)

Flash
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

3.2 /10
$0.16
Silverwing Squadron

Silverwing Squadron

Creature — Human Knight (0/0)

Flying, vigilance
Silverwing Squadron's power and toughness are each equal to the number of creatures you control.
Whenever Silverwing Squadron attacks, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you have.

8.7 /10
$0.12
Sustainer of the Realm

Sustainer of the Realm

Creature — Angel (2/3)

Flying
Whenever Sustainer of the Realm blocks, it gets +0/+2 until end of turn.

1.7 /10
--
Takenos Cavalry

Takeno's Cavalry

Creature — Human Samurai Archer (1/1)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
: Takeno's Cavalry deals 1 damage to target attacking or blocking Spirit.

2 /10
$0.17
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