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Cards similar to Struggle for Sanity (400)

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Void

Void

Sorcery

Choose a number. Destroy all artifacts and creatures with mana value equal to that number. Then target player reveals their hand and discards all nonland cards with mana value equal to the number.

3.5 /10
$0.22
Wandering Archaic  Explore the Vastlands

Wandering Archaic // Explore the Vastlands

Creature — Avatar // Sorcery (4/4)

Whenever an opponent casts an instant or sorcery spell, they may pay . If they don't, you may copy that spell. You may choose new targets for the copy.

Explore the Vastlands

Each player looks at the top five cards of their library and may reveal a land card and/or an instant or sorcery card from among them. Each player puts the cards they revealed this way into their hand and the rest on the bottom of their library in a random order. Each player gains 3 life.

9.7 /10
$9.28
Whispering Madness

Whispering Madness

Sorcery

Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

9.2 /10
$1.28
Yahennis Expertise

Yahenni's Expertise

Sorcery

All creatures get -3/-3 until end of turn.
You may cast a spell with mana value 3 or less from your hand without paying its mana cost.

7.1 /10
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Yawgmoths Vile Offering

Yawgmoth's Vile Offering

Legendary Sorcery

(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)
Put up to one target creature or planeswalker card from a graveyard onto the battlefield under your control. Destroy up to one target creature or planeswalker. Exile Yawgmoth's Vile Offering.

8.8 /10
$0.42
Ashen Powder

Ashen Powder

Sorcery

Put target creature card from an opponent's graveyard onto the battlefield under your control.

4.2 /10
$0.95
Blood for Bones

Blood for Bones

Sorcery

As an additional cost to cast this spell, sacrifice a creature.
Return a creature card from your graveyard to the battlefield, then return another creature card from your graveyard to your hand.

8.4 /10
$0.31
Bog Down

Bog Down

Sorcery

Kicker—Sacrifice two lands. (You may sacrifice two lands in addition to any other costs as you cast this spell.)
Target player discards two cards. If this spell was kicked, that player discards three cards instead.

0.7 /10
$0.11
Break Expectations

Break Expectations

Sorcery

Target player reveals all cards with mana value 2 or greater in their hand. You choose a card from among those cards. Exile that card. If a card was exiled this way, that player drafts a card from Break Expectations's spellbook and reveals it.

10 /10
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Call to the Void

Call to the Void

Sorcery

Each player secretly chooses a creature they control and a creature they don't control. Then those choices are revealed. Destroy each creature chosen this way.

4.4 /10
$0.06
Days Undoing

Day's Undoing

Sorcery

Each player shuffles their hand and graveyard into their library, then draws seven cards. If it's your turn, end the turn. (Exile all spells and abilities from the stack, including this card. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)

8.2 /10
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Dead Reckoning

Dead Reckoning

Sorcery

You may put target creature card from your graveyard on top of your library. If you do, Dead Reckoning deals damage equal to that card's power to target creature.

2.7 /10
$0.13
Demonic Attorney

Demonic Attorney

Sorcery

Remove Demonic Attorney from your deck before playing if you're not playing for ante.
Each player antes the top card of their library.

10 /10
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Devour Intellect

Devour Intellect

Sorcery

Target opponent discards a card. If mana from a Treasure was spent to cast this spell, instead that player reveals their hand, you choose a nonland card from it, then that player discards that card.

4.1 /10
$0.02
Devouring Greed

Devouring Greed

Sorcery — Arcane

As an additional cost to cast this spell, you may sacrifice any number of Spirits.
Target player loses 2 life plus 2 life for each Spirit sacrificed this way. You gain that much life.

5 /10
$0.13
Diabolic Tutor

Diabolic Tutor

Sorcery

Search your library for a card, put that card into your hand, then shuffle.

9.9 /10
$1.10
Entreat the Dead

Entreat the Dead

Sorcery

Return X target creature cards from your graveyard to the battlefield.
Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

6.4 /10
$0.51
Eureka

Eureka

Sorcery

Starting with you, each player may put a permanent card from their hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.

3.8 /10
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Evincars Justice

Evincar's Justice

Sorcery

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Evincar's Justice deals 2 damage to each creature and each player.

3 /10
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Exit Through the Grift Shop

Exit Through the Grift Shop

Sorcery

Yell "Who wants a souvenir?" and announce the name of a nonland card in your graveyard. Each player in an Un-game who can hear you may bid life. You start the bidding at 0. The high bidder loses life equal to the high bid. They copy the card and may cast the copy without paying its mana cost. If you didn't win the bid, you gain life equal to the high bid and create that many Treasure tokens.

0.2 /10
$0.12
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