Instant
You and target opponent play Seven Questions with the top card of that player's library. If you win, prevent all damage that would be dealt this turn by a source of your choice. (To play Seven Questions, that player looks at the card, then you ask up to six yes-or-no questions about the card that they answer truthfully. You guess the card's name—that's question seven—then the player reveals the card.)
Instant
Cast this spell only during the declare attackers step and only if you've been attacked this step.
Prevent all damage that would be dealt to you this turn by attacking creatures.
Instant
Target creature gets +1/+0 until end of turn. Put a first strike counter on it.
Instant
Target creature gets +3/+3 until end of turn. You get (two energy counters).
Instant
Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards.
Instant
Target creature gets +0/+4 until end of turn.
Cycling (, Discard this card: Draw a card.)
Instant
Target creature gets +1/+0 and gains first strike until end of turn.
Instant
Target creature gets +1/+0 and gains first strike until end of turn. Scry 1.
Instant
Choose a card name, then target player mills a card. If a card with the chosen name was milled this way, you gain life equal to its mana value.
Draw a card.
Instant
Target creature gets +2/+1 and gains deathtouch until end of turn.
Instant
Target creature gets +1/+1 until end of turn. Another target creature gets -1/-1 until end of turn.
Instant
Target creature gets -1/-1 until end of turn. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Instant
Target creature gets -3/-0 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Instant
Target creature you control gets +X/+0 and gains first strike and trample until end of turn.
Instant
Magma Spray deals 2 damage to target creature. If that creature would die this turn, exile it instead.
Instant
Choose one —
• Midnight Charm deals 1 damage to target creature and you gain 1 life.
• Target creature gains first strike until end of turn.
• Tap target creature.
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