Instant
Target creature gets +2/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Instant
As an additional cost to cast this spell, sacrifice a creature.
Target creature gets +4/+2 until end of turn.
Instant
Target creature gets -3/-0 until end of turn.
Target creature gets -0/-3 until end of turn.
Instant
Target creature gains deathtouch and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Instant
Escalate (Pay this cost for each mode chosen beyond the first.)
Choose one or both —
• Target creature gets +1/+1 until end of turn.
• Target creature gets -1/-1 until end of turn.
Instant
Choose two —
• Prevent all damage target instant or sorcery spell would deal this turn.
• Target player sacrifices an enchantment.
• Put a +1/+1 counter on target creature.
• Target creature you control fights target creature you don't control.
Instant
Target creature that dealt damage this turn gets -5/-5 until end of turn.
Instant
Choose one —
• All creatures get -1/-1 until end of turn.
• Destroy target enchantment.
• Regenerate each creature you control.
Instant
Target creature gains deathtouch and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Instant
Choose one —
• Sacrifice any number of creatures. You gain 3 life for each sacrificed creature.
• Pay X life, then look at the top X cards of your library. Put one of those cards into your hand and exile the rest.
Entwine (Choose both if you pay the entwine cost.)
Instant
Until end of turn, each creature you control becomes a black Shade and gains ": This creature gets +1/+1 until end of turn."
Instant
Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Instant
Choose one —
• Target creature gets -6/-0 until end of turn.
• Switch target creature's power and toughness until end of turn.
Entwine (Choose both if you pay the entwine cost.)
Instant
Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)
Cycling (, Discard this card: Draw a card.)
Instant
Choose one —
• Target creature gets -5/-5 until end of turn.
• Creature tokens get -2/-2 until end of turn.
Instant
Choose one —
• Target creature gets -X/-X until end of turn. You gain X life.
• Exile up to twice X target cards from graveyards.
Instant
Until end of turn, all creatures become black and all lands become Swamps.
Instant
Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.
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