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Cards similar to Sudden Strength (400)

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Blinding Spray

Blinding Spray

Instant

Creatures your opponents control get -4/-0 until end of turn.
Draw a card.

1.3 /10
$0.06
Bloodline Culling

Bloodline Culling

Instant

Choose one —
• Target creature gets -5/-5 until end of turn.
• Creature tokens get -2/-2 until end of turn.

6.3 /10
$0.24
Blur

Blur

Instant

Exile target creature you control, then return that card to the battlefield under its owner's control.
Draw a card.

8.9 /10
--
Boiling Blood

Boiling Blood

Instant

Target creature attacks this turn if able.
Draw a card.

5.8 /10
$0.18
Bone Harvest

Bone Harvest

Instant

Put any number of target creature cards from your graveyard on top of your library.
Draw a card at the beginning of the next turn's upkeep.

6.5 /10
$0.31
Branching Bolt

Branching Bolt

Instant

Choose one or both —
• Branching Bolt deals 3 damage to target creature with flying.
• Branching Bolt deals 3 damage to target creature without flying.

2.4 /10
$0.13
Call for Blood

Call for Blood

Instant — Arcane

As an additional cost to cast this spell, sacrifice a creature.
Target creature gets -X/-X until end of turn, where X is the sacrificed creature's power.

1 /10
$0.05
capital offense

capital offense

instant

target creature gets -x/-x until end of turn, where x is the number of times a capital letter appears in its rules text. (ignore reminder text and flavor text.)

10 /10
$0.07
Clear the Stage

Clear the Stage

Instant

Target creature gets -3/-3 until end of turn. If you control a creature with power 4 or greater, you may return up to one target creature card from your graveyard to your hand.

1.8 /10
$0.04
Collective Nightmare

Collective Nightmare

Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Target creature gets -3/-3 until end of turn.

2.9 /10
$0.02
Common Bond

Common Bond

Instant

Put a +1/+1 counter on target creature.
Put a +1/+1 counter on target creature.

2.8 /10
$0.04
Coordinated Charge

Coordinated Charge

Instant

Creatures you control get +2/+1 until end of turn.
Cycling (, Discard this card: Draw a card.)

2.9 /10
$0.02
Cruel Finality

Cruel Finality

Instant

Target creature gets -2/-2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

1.1 /10
$0.02
Crystal Spray

Crystal Spray

Instant

Change the text of target spell or permanent by replacing all instances of one color word with another or one basic land type with another until end of turn.
Draw a card.

4.2 /10
$8.68
Dark Dabbling

Dark Dabbling

Instant

Regenerate target creature. Draw a card. (The next time the creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, also regenerate each other creature you control.

6.1 /10
$0.07
Deal Gone Bad

Deal Gone Bad

Instant

Target creature gets -3/-3 until end of turn. Target player mills three cards. (They put the top three cards of their library into their graveyard.)

4 /10
$0.19
Deathsprout

Deathsprout

Instant

Destroy target creature. Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

9.4 /10
$0.32
Decoy Gambit

Decoy Gambit

Instant

For each opponent, choose up to one target creature that player controls, then return that creature to its owner's hand unless its controller has you draw a card.

6.3 /10
$0.12
Defiling Tears

Defiling Tears

Instant

Until end of turn, target creature becomes black, gets +1/-1, and gains ": Regenerate this creature."

0.2 /10
$0.19
Dismember

Dismember

Instant

( can be paid with either or 2 life.)
Target creature gets -5/-5 until end of turn.

9.6 /10
$4.55
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