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Cards similar to Summer Bloom (400)

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Marshaling the Troops

Marshaling the Troops

Sorcery

Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.

0.7 /10
~$60
Monstrous Growth

Monstrous Growth

Sorcery

Target creature gets +4/+4 until end of turn.

2.8 /10
$0.12
Mulch

Mulch

Sorcery

Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.

8.4 /10
$0.26
Natures Lore

Nature's Lore

Sorcery

Search your library for a Forest card, put that card onto the battlefield, then shuffle.

10 /10
--
Natures Spiral

Nature's Spiral

Sorcery

Return target permanent card from your graveyard to your hand.

6.4 /10
$0.06
Natures Way

Nature's Way

Sorcery

Target creature you control gains vigilance and trample until end of turn. It deals damage equal to its power to target creature you don't control.

7.5 /10
$0.08
Nyleas Intervention

Nylea's Intervention

Sorcery

Choose one —
• Search your library for up to X land cards, reveal them, put them into your hand, then shuffle.
• Nylea's Intervention deals twice X damage to each creature with flying.

8.9 /10
$0.44
Over the Edge

Over the Edge

Sorcery

Choose one —
• Destroy target artifact or enchantment.
• Target creature you control explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard. Then repeat this process.)

6.8 /10
$0.02
Phytoburst

Phytoburst

Sorcery

Target creature gets +5/+5 until end of turn.

5.2 /10
$0.07
Rabid Bite

Rabid Bite

Sorcery

Target creature you control deals damage equal to its power to target creature you don't control.

8 /10
--
Rampant Growth

Rampant Growth

Sorcery

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

10 /10
$0.35
Ravenous Pursuit

Ravenous Pursuit

Sorcery

Target creature you control deals damage equal to its power to target creature you don't control. Choose a creature card in your hand. It perpetually gets +X/+X, where X is the amount of excess damage dealt this way.

10 /10
--
Really Epic Punch

Really Epic Punch

Sorcery

Target creature you control gets +2/+2 if it's a host or has augment. Then it fights target creature you don't control.

10 /10
$0.10
Regrowth

Regrowth

Sorcery

Return target card from your graveyard to your hand.

9.7 /10
$0.43
Restore

Restore

Sorcery

Put target land card from a graveyard onto the battlefield under your control.

6.2 /10
$0.40
Revive

Revive

Sorcery

Return target green card from your graveyard to your hand.

6.3 /10
$0.06
Revive the Shire

Revive the Shire

Sorcery

Return target permanent card from your graveyard to your hand. Create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")

8.7 /10
$0.06
Rites of Spring

Rites of Spring

Sorcery

Discard any number of cards. Search your library for up to that many basic land cards, reveal them, put them into your hand, then shuffle.

5.2 /10
$0.17
Road of Return

Road of Return

Sorcery

Choose one —
• Return target permanent card from your graveyard to your hand.
• Put your commander into your hand from the command zone.
Entwine (Choose both if you pay the entwine cost.)

7.7 /10
$0.36
Ruthless Predation

Ruthless Predation

Sorcery

Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.)

4.9 /10
$0.02
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