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Cards similar to Summit Prowler (400)

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Aladdin

Aladdin

Creature — Human Rogue (1/1)

, : Gain control of target artifact for as long as you control Aladdin.

3.4 /10
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Alena Kessig Trapper

Alena, Kessig Trapper

Legendary Creature — Human Scout (4/3)

First strike
: Add an amount of equal to the greatest power among creatures you control that entered the battlefield this turn.
Partner (You can have two commanders if both have partner.)

7.5 /10
$0.11
Alesha Who Smiles at Death

Alesha, Who Smiles at Death

Legendary Creature — Human Warrior (3/2)

First strike
Whenever Alesha, Who Smiles at Death attacks, you may pay . If you do, return target creature card with power 2 or less from your graveyard to the battlefield tapped and attacking.

8.9 /10
$0.13
Ali from Cairo

Ali from Cairo

Creature — Human (0/1)

Damage that would reduce your life total to less than 1 reduces it to 1 instead.

2.1 /10
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Alluring Suitor  Deadly Dancer

Alluring Suitor // Deadly Dancer

Creature — Vampire // Creature — Vampire (2/3)

When you attack with exactly two creatures, transform Alluring Suitor.

Deadly Dancer

Trample
When this creature transforms into Deadly Dancer, add . Until end of turn, you don't lose this mana as steps and phases end.
: Deadly Dancer and another target creature each get +1/+0 until end of turn.

3.8 /10
$0.03
Alpine Guide

Alpine Guide

Snow Creature — Human Scout (3/3)

When Alpine Guide enters the battlefield, you may search your library for a Mountain card, put that card onto the battlefield tapped, then shuffle.
Alpine Guide attacks each combat if able.
When Alpine Guide leaves the battlefield, sacrifice a Mountain.

4.2 /10
$0.08
Amber Gristle OMaul

Amber Gristle O'Maul

Legendary Creature — Dwarf Cleric (3/3)

Haste
Whenever Amber Gristle O'Maul attacks, you may discard your hand. If you do, draw a card for each player being attacked.
Choose a Background (You can have a Background as a second commander.)

5.4 /10
$0.06
Ambush Party

Ambush Party

Creature — Human Rogue (3/1)

First strike, haste

0.3 /10
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Amplifire

Amplifire

Creature — Elemental (1/1)

At the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature card. Until your next turn, Amplifire's base power becomes twice that card's power and its base toughness becomes twice that card's toughness. Put the revealed cards on the bottom of your library in a random order.

2.9 /10
$0.14
Amy Pond

Amy Pond

Legendary Creature — Human (2/2)

Partner with Rory Williams (When this creature enters the battlefield, target player may put Rory into their hand from their library, then shuffle.)
Whenever Amy Pond deals combat damage to a player, choose a suspended card you own and remove that many time counters from it.
Doctor's companion (You can have two commanders if the other is the Doctor.)

5.7 /10
$0.82
Anaba Bodyguard

Anaba Bodyguard

Creature — Minotaur (2/3)

First strike (This creature deals combat damage before creatures without first strike.)

1.2 /10
$0.07
Anaba Shaman

Anaba Shaman

Creature — Minotaur Shaman (2/2)

, : Anaba Shaman deals 1 damage to any target.

2.1 /10
$0.10
Anaba Spirit Crafter

Anaba Spirit Crafter

Creature — Minotaur Shaman (1/3)

Minotaur creatures get +1/+0.

4.7 /10
$1.21
Anarchist

Anarchist

Creature — Human Wizard (2/2)

When Anarchist enters the battlefield, you may return target sorcery card from your graveyard to your hand.

4.1 /10
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Anax Hardened in the Forge

Anax, Hardened in the Forge

Legendary Enchantment Creature — Demigod (0/3)

Anax's power is equal to your devotion to red. (Each in the mana costs of permanents you control counts toward your devotion to red.)
Whenever Anax or another nontoken creature you control dies, create a 1/1 red Satyr creature token with "This creature can't block." If the creature had power 4 or greater, create two of those tokens instead.

8.6 /10
$0.06
Ancient Hydra

Ancient Hydra

Creature — Hydra (5/1)

Fading 5 (This creature enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
, Remove a fade counter from Ancient Hydra: It deals 1 damage to any target.

0.5 /10
$0.21
Ancient Kavu

Ancient Kavu

Creature — Kavu (3/3)

: Ancient Kavu becomes colorless until end of turn.

0.5 /10
$0.07
Anger

Anger

Creature — Incarnation (2/2)

Haste
As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste.

9.8 /10
$5.05
Anjes Ravager

Anje's Ravager

Creature — Vampire Berserker (3/3)

Anje's Ravager attacks each combat if able.
Whenever Anje's Ravager attacks, discard your hand, then draw three cards.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

8 /10
$0.23
Arc Mage

Arc Mage

Creature — Human Spellshaper (2/2)

, , Discard a card: Arc Mage deals 2 damage divided as you choose among one or two targets.

0.7 /10
$0.16
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