Instant
Destroy target black or red creature that's attacking or blocking. You gain 2 life.
Instant
Cast this spell only during combat.
You may put a nonwhite creature card from your hand onto the battlefield. At the beginning of the next end step, return that creature to your hand. (Return it only if it's on the battlefield.)
Instant
Up to two target creatures each get +1/+2 until end of turn. You gain 2 life.
Instant
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.)
Exile Teferi's Protection.
Instant — Arcane
Destroy target attacking creature with power 3 or less.
Instant
Destroy target creature with power 4 or greater. You gain 3 life.
Instant
All combat damage that would be dealt to you this turn is dealt to target attacking creature instead.
Instant
Put target nonland permanent into its owner's library just beneath the top X cards of that library.
Instant
This spell costs more to cast if it targets a creature.
Exile target nonland permanent.
Instant
As an additional cost to cast this spell, discard X cards.
Exile X target attacking creatures.
Instant
Create three 2/2 white Knight creature tokens. Exile them at the beginning of the next cleanup step.
Instant
Up to two target creatures each get +2/+2 until end of turn. If you control an artifact and an enchantment, those creatures also gain lifelink until end of turn.
Instant
Choose one —
• Stall for Time — Tap up to three target creatures.
• Call for Aid — Create three 1/1 white Soldier creature tokens.
Instant
Choose one —
• Pray for Protection — Creatures you control gain indestructible until end of turn.
• Strike a Deal — You and target opponent each draw two cards.
Instant
Target creature gets +2/+2 and gains first strike until end of turn.
Instant
Choose one —
• Tap all Spirits.
• Tap all non-Spirit creatures.
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