← Edit search Random card

Cards similar to Sunhome, Fortress of the Legion (400)

Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Tectonic Edge

Tectonic Edge

Land

: Add .
, , Sacrifice Tectonic Edge: Destroy target nonbasic land. Activate only if an opponent controls four or more lands.

8.9 /10
$0.48
The Mycosynth Gardens

The Mycosynth Gardens

Land — Sphere

: Add .
, : Add one mana of any color.
, : The Mycosynth Gardens becomes a copy of target nontoken artifact you control with mana value X.

9.7 /10
$3.22
Thespians Stage

Thespian's Stage

Land

: Add .
, : Thespian's Stage becomes a copy of target land, except it has this ability.

9.8 /10
$1.36
Tomb Fortress

Tomb Fortress

Land

Tomb Fortress enters the battlefield tapped.
: Add .
, , Exile Tomb Fortress: Mill four cards, then return a creature card from your graveyard to the battlefield. Activate only as a sorcery.

8.8 /10
$1.22
Unholy Grotto

Unholy Grotto

Land

: Add .
, : Put target Zombie card from your graveyard on top of your library.

8.3 /10
~$12
Valakut the Molten Pinnacle

Valakut, the Molten Pinnacle

Land

Valakut, the Molten Pinnacle enters the battlefield tapped.
Whenever a Mountain enters the battlefield under your control, if you control at least five other Mountains, you may have Valakut, the Molten Pinnacle deal 3 damage to any target.
: Add .

9.5 /10
~$26
Volatile Fault

Volatile Fault

Land — Cave

: Add .
, , Sacrifice Volatile Fault: Destroy target nonbasic land an opponent controls. That player may search their library for a basic land card, put it onto the battlefield, then shuffle. You create a Treasure token.

8 /10
$0.12
Wasteland

Wasteland

Land

: Add .
, Sacrifice Wasteland: Destroy target nonbasic land.

9.6 /10
~$24
Windbrisk Heights

Windbrisk Heights

Land

Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Windbrisk Heights enters the battlefield tapped.
: Add .
, : You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.

9.7 /10
--
Winding Canyons

Winding Canyons

Land

: Add .
, : You may cast creature spells this turn as though they had flash.

7.7 /10
~$21
Wintermoon Mesa

Wintermoon Mesa

Land

Wintermoon Mesa enters the battlefield tapped.
: Add .
, , Sacrifice Wintermoon Mesa: Tap two target lands.

1.6 /10
$0.26
Wirewood Lodge

Wirewood Lodge

Land

: Add .
, : Untap target Elf.

9.3 /10
$4.67
Zoetic Cavern

Zoetic Cavern

Land

: Add .
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

7.8 /10
$0.26
Alchemists Refuge

Alchemist's Refuge

Land

: Add .
, : You may cast spells this turn as though they had flash.

9.6 /10
$1.27
Ancient Ziggurat

Ancient Ziggurat

Land

: Add one mana of any color. Spend this mana only to cast a creature spell.

8.9 /10
$2.50
Arena

Arena

Land

, : Tap target creature you control and target creature of an opponent's choice they control. Those creatures fight each other. (Each deals damage equal to its power to the other.)

6.8 /10
$8.31
Argoth Sanctum of Nature

Argoth, Sanctum of Nature

Land

Argoth, Sanctum of Nature enters the battlefield tapped unless you control a legendary green creature.
: Add .
, : Create a 2/2 green Bear creature token, then mill three cards. Activate only as a sorcery.
(Melds with Titania, Voice of Gaea.)

9.1 /10
$1.22
Arid Archway

Arid Archway

Land — Desert

Arid Archway enters the battlefield tapped.
When Arid Archway enters the battlefield, return a land you control to its owner's hand. If another Desert was returned this way, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
: Add .

5.7 /10
$0.34
Azorius Chancery

Azorius Chancery

Land

Azorius Chancery enters the battlefield tapped.
When Azorius Chancery enters the battlefield, return a land you control to its owner's hand.
: Add .

9.9 /10
$0.14
Blighted Steppe

Blighted Steppe

Land

: Add .
, , Sacrifice Blighted Steppe: You gain 2 life for each creature you control.

7.5 /10
$0.12
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.