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Cards similar to Sunscour (400)

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Swallow Whole

Swallow Whole

Sorcery

As an additional cost to cast this spell, tap an untapped creature you control.
Exile target tapped creature. Put a +1/+1 counter on the creature tapped to pay this spell's additional cost.

4.3 /10
$0.06
Temporal Cascade

Temporal Cascade

Sorcery

Choose one —
• Each player shuffles their hand and graveyard into their library.
• Each player draws seven cards.
Entwine (Choose both if you pay the entwine cost.)

5 /10
$0.44
Thunderous Debut

Thunderous Debut

Sorcery

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
Look at the top twenty cards of your library. You may reveal up to two creature cards from among them. If this spell was bargained, put the revealed cards onto the battlefield. Otherwise, put the revealed cards into your hand. Then shuffle.

6 /10
$0.11
Toil  Trouble

Toil // Trouble

Sorcery // Sorcery

Target player draws two cards and loses 2 life.
Fuse (You may cast one or both halves of this card from your hand.)

Trouble

Trouble deals damage to target player equal to the number of cards in that player's hand.
Fuse (You may cast one or both halves of this card from your hand.)

4.3 /10
$0.07
Treasure Cruise

Treasure Cruise

Sorcery

Delve (Each card you exile from your graveyard while casting this spell pays for .)
Draw three cards.

9.8 /10
$0.27
Turntimber Symbiosis  Turntimber Serpentine Wood

Turntimber Symbiosis // Turntimber, Serpentine Wood

Sorcery // Land

Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. If that card has mana value 3 or less, it enters with three additional +1/+1 counters on it. Put the rest on the bottom of your library in a random order.

Turntimber, Serpentine Wood

As Turntimber, Serpentine Wood enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
: Add .

9.5 /10
$3.82
Twilights Call

Twilight's Call

Sorcery

You may cast Twilight's Call as though it had flash if you pay more to cast it. (You may cast it any time you could cast an instant.)
Each player returns all creature cards from their graveyard to the battlefield.

6.6 /10
$2.00
Undying Flames

Undying Flames

Sorcery

Exile cards from the top of your library until you exile a nonland card. Undying Flames deals damage to any target equal to that card's mana value.
Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)

2.5 /10
$0.27
Vengeful Rebirth

Vengeful Rebirth

Sorcery

Return target card from your graveyard to your hand. If you return a nonland card to your hand this way, Vengeful Rebirth deals damage equal to that card's mana value to any target.
Exile Vengeful Rebirth.

3.8 /10
$0.16
Vengeful Regrowth

Vengeful Regrowth

Sorcery

Return up to three target land cards from your graveyard to the battlefield tapped. Create that many 4/2 green Plant Warrior creature tokens with reach.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

4 /10
$0.18
Verdant Confluence

Verdant Confluence

Sorcery

Choose three. You may choose the same mode more than once.
• Put two +1/+1 counters on target creature.
• Return target permanent card from your graveyard to your hand.
• Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

6.4 /10
$0.19
Virtue of Strength  Garenbrig Growth

Virtue of Strength // Garenbrig Growth

Enchantment // Sorcery — Adventure

If you tap a basic land for mana, it produces three times as much of that mana instead.

Garenbrig Growth

Return target creature or land card from your graveyard to your hand. (Then exile this card. You may cast the enchantment later from exile.)

9 /10
$6.87
Volcanic Vision

Volcanic Vision

Sorcery

Return target instant or sorcery card from your graveyard to your hand. Volcanic Vision deals damage equal to that card's mana value to each creature your opponents control. Exile Volcanic Vision.

8.5 /10
$0.40
Wurmquake

Wurmquake

Sorcery

Corrupted — Create an X/X green Phyrexian Wurm creature token with trample and toxic 1, where X is the amount of mana spent to cast this spell. Then for each opponent with three or more poison counters, you create another one of those tokens.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

7 /10
$0.18
Zombie Apocalypse

Zombie Apocalypse

Sorcery

Return all Zombie creature cards from your graveyard to the battlefield tapped, then destroy all Humans.

9.2 /10
$0.40
Against All Odds

Against All Odds

Sorcery

Choose one or both —
• Exile target artifact or creature you control, then return it to the battlefield under its owner's control.
• Return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield.

7.1 /10
$0.03
Alliance of Arms

Alliance of Arms

Sorcery

Join forces — Starting with you, each player may pay any amount of mana. Each player creates X 1/1 white Soldier creature tokens, where X is the total amount of mana paid this way.

6.4 /10
$5.37
Allied Reinforcements

Allied Reinforcements

Sorcery

Create two 2/2 white Knight Ally creature tokens.

4.1 /10
$0.06
Amnesia

Amnesia

Sorcery

Target player reveals their hand and discards all nonland cards.

2.2 /10
$2.89
Amped Up

Amped Up

Sorcery

This spell costs less to cast for each electrical socket in a wall or floor you can see from your seat.
Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +3/+0 and gains haste.

0.1 /10
$0.03
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