← Edit search Random card

Cards similar to Sunspring Expedition (400)

Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Guilty Conscience

Guilty Conscience

Enchantment — Aura

Enchant creature
Whenever enchanted creature deals damage, Guilty Conscience deals that much damage to that creature.

6.3 /10
$0.51
High Ground

High Ground

Enchantment

Each creature you control can block an additional creature each combat.

4.1 /10
$0.26
Kithkin Armor

Kithkin Armor

Enchantment — Aura

Enchant creature
Enchanted creature can't be blocked by creatures with power 3 or greater.
Sacrifice Kithkin Armor: The next time a source of your choice would deal damage to enchanted creature this turn, prevent that damage.

4.1 /10
$0.19
Makeshift Binding

Makeshift Binding

Enchantment

When Makeshift Binding enters the battlefield, exile target creature an opponent controls until Makeshift Binding leaves the battlefield. You gain 2 life.

3.2 /10
$0.02
Mastery of the Unseen

Mastery of the Unseen

Enchantment

Whenever a permanent you control is turned face up, you gain 1 life for each creature you control.
: Manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

4.8 /10
$0.17
Meticulous Excavation

Meticulous Excavation

Enchantment

: Return target permanent you control to its owner's hand. If it has unearth, instead exile it, then return that card to its owner's hand. Activate only during your turn.

6.8 /10
$0.06
Noble Heritage

Noble Heritage

Legendary Enchantment — Background

Commander creatures you own have "When this creature enters the battlefield and at the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. For each opponent who does, you gain protection from that player until your next turn." (You can't be targeted, dealt damage, or enchanted by anything controlled by that player.)

8.7 /10
$0.13
Nyxborn Shieldmate

Nyxborn Shieldmate

Enchantment Creature — Human Soldier (1/2)

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Enchanted creature gets +1/+2.

3.9 /10
$0.06
Omen of the Sun

Omen of the Sun

Enchantment

Flash
When Omen of the Sun enters the battlefield, create two 1/1 white Human Soldier creature tokens and you gain 2 life.
, Sacrifice Omen of the Sun: Scry 2.

6.6 /10
$0.04
Oppressive Rays

Oppressive Rays

Enchantment — Aura

Enchant creature
Enchanted creature can't attack or block unless its controller pays .
Activated abilities of enchanted creature cost more to activate.

5.2 /10
$0.06
Ordeal of Heliod

Ordeal of Heliod

Enchantment — Aura

Enchant creature
Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Heliod.
When you sacrifice Ordeal of Heliod, you gain 10 life.

5.4 /10
$0.10
Parallax Wave

Parallax Wave

Enchantment

Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Remove a fade counter from Parallax Wave: Exile target creature.
When Parallax Wave leaves the battlefield, each player returns to the battlefield all cards they own exiled with Parallax Wave.

6.5 /10
~$10
Pious Interdiction

Pious Interdiction

Enchantment — Aura

Enchant creature
When Pious Interdiction enters the battlefield, you gain 2 life.
Enchanted creature can't attack or block.

2.2 /10
$0.03
Red Scarab

Red Scarab

Enchantment — Aura

Enchant creature
Enchanted creature can't be blocked by red creatures.
Enchanted creature gets +2/+2 as long as an opponent controls a red permanent.

2.3 /10
$0.23
Sanctum of Tranquil Light

Sanctum of Tranquil Light

Legendary Enchantment — Shrine

: Tap target creature. This ability costs less to activate for each Shrine you control.

8.6 /10
$0.29
Sigardas Splendor

Sigarda's Splendor

Enchantment

As Sigarda's Splendor enters the battlefield, note your life total.
At the beginning of your upkeep, draw a card if your life total is greater than or equal to the last noted life total for Sigarda's Splendor. Then note your life total.
Whenever you cast a white spell, you gain 1 life.

8.5 /10
$0.24
Soaring Hope

Soaring Hope

Enchantment — Aura

Enchant creature
When Soaring Hope enters the battlefield, you gain 3 life.
Enchanted creature has flying.
: Put Soaring Hope on top of its owner's library.

1.4 /10
$0.13
Soul Echo

Soul Echo

Enchantment

Soul Echo enters the battlefield with X echo counters on it.
You don't lose the game for having 0 or less life.
At the beginning of your upkeep, sacrifice Soul Echo if there are no echo counters on it. Otherwise, target opponent may choose that for each 1 damage that would be dealt to you until your next upkeep, you remove an echo counter from Soul Echo instead.

2.6 /10
$0.94
Steppe Lynx

Steppe Lynx

Creature — Cat (0/1)

Landfall — Whenever a land enters the battlefield under your control, Steppe Lynx gets +2/+2 until end of turn.

3.9 /10
$0.12
Testament of Faith

Testament of Faith

Enchantment

: Testament of Faith becomes an X/X Wall creature with defender in addition to its other types until end of turn.

1.1 /10
$0.25
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.