Instant
This spell costs less to cast for each creature that attacked this turn.
Draw three cards.
Instant
Return target creature or enchantment an opponent controls to its owner's hand.
Instant
When you cast this spell, copy it for each kind of counter among permanents you control. You may choose new targets for the copies.
Return target nonland permanent to its owner's hand.
Instant
Exile all creatures you control. At the beginning of the next end step, reveal cards from the top of your library until you reveal that many creature cards, put all creature cards revealed this way onto the battlefield, then shuffle the rest of the revealed cards into your library.
Instant
End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
Instant
Choose one —
• Fight the Current — Return target nonland permanent to its owner's hand.
• Find a Crossing — Target creature gets +1/+0 until end of turn and can't be blocked this turn.
Instant
Cleave (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)
Return target nonland permanent [you control] to its owner's hand.
Instant
Return target permanent to its owner's hand if that permanent shares a color with the most common color among all permanents or a color tied for most common.
Instant
Kicker (You may pay an additional as you cast this spell.)
Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.
Instant
Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Return target permanent to its owner's hand.
Instant
Return target nonland permanent to its owner's hand. Then that player discards a card if you control a Zombie.
Instant // Sorcery
Return target nonland permanent to its owner's hand.
Oblivion
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Target opponent discards two cards.
Instant
Return target permanent to its owner's hand. If that permanent is red or green, put it on top of its owner's library instead.
Instant — Arcane
Return target enchanted permanent to its owner's hand.
Instant
Return target nonland permanent you don't control to its owner's hand.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Return target nonland permanent to its owner's hand.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Instant
Return target spell or permanent with mana value 1 or greater to its owner's hand.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Instant
Choose another player. You draw two cards. At the beginning of the first upkeep in your next game with that player, you draw two cards.
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