Instant
Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Target creature attacks this turn if able.
Instant
Kicker (You may pay an additional as you cast this spell.)
Return target creature to its owner's hand. If this spell was kicked, it deals 2 damage to another target creature.
Instant
Cleave (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)
Return target [Wolf or Werewolf] creature to its owner's hand.
Draw a card.
Instant
Cast this spell only during your end step.
As an additional cost to cast this spell, pay X life.
Draw X cards.
Instant
Kicker (You may pay an additional as you cast this spell.)
Counter target spell if its mana value is 2 or less. If this spell was kicked, counter that spell if its mana value is 4 or less instead.
Instant
As an additional cost to cast this spell, exile X cards from your graveyard.
You draw X cards and you lose X life.
Instant
Choose one —
• Target creature gets -6/-0 until end of turn.
• Switch target creature's power and toughness until end of turn.
Entwine (Choose both if you pay the entwine cost.)
Instant
Target creature you control gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, you get a boon with "When you cast your next creature spell, it perpetually gets +2/+0."
Draw a card.
Instant
This spell can't be countered.
Destroy target nonland permanent with mana value 3 or less.
Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Search your library for a creature card, reveal it, put it into your hand, then shuffle.
Instant
Creatures you control have base power and toughness X/X until end of turn.
Instant
Choose target creature. When that creature dies this turn, search your library for a creature card with lesser mana value, put it onto the battlefield tapped, then shuffle.
Instant
When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
Instant
Choose one —
• Creatures you control gain lifelink until end of turn.
• Draw a card.
• Put target attacking or blocking creature on top of its owner's library.
Instant
Choose a color. X target creatures gain protection from the chosen color until end of turn.
Instant
Target creature gets +3/+1 until end of turn.
Exile the top card of your library. Until the end of your next turn, you may play that card.
Instant
Kicker (You may pay an additional as you cast this spell.)
Cinderclasm deals 1 damage to each creature. If it was kicked, it deals 2 damage to each creature instead.
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