Instant
Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. It must be blocked this turn if able.
Instant
Until end of turn, target creature you control gains trample and gets +X/+0, where X is its power. Sacrifice it at the beginning of the next end step.
Instant
Cast this spell only during the declare blockers step.
Attacking creatures become blocked. (This spell works on creatures that can't be blocked.)
Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Draw cards equal to the sacrificed creature's power.
Instant
Up to two target creatures each get +2/+0 until end of turn.
Instant
Pass the Torch deals 2 damage to any target. Choose a creature card in your hand. It perpetually gains "Whenever this creature deals combat damage to a player, you may cast target card named Pass the Torch from your graveyard without paying its mana cost. If you do, this creature perpetually loses this ability".
Instant
Spree (Choose one or more additional costs.)
+ — Copy target instant spell, sorcery spell, activated ability, or triggered ability. You may choose new targets for the copy.
+ — Change the target of target spell or ability with a single target.
Instant
Choose one —
• Return target Aura attached to a creature to its owner's hand.
• Regenerate target green creature.
• Target creature gains trample until end of turn.
Instant
Cast this spell only during your turn.
Take an extra turn after this one if an opponent cast a blue spell this turn.
Instant
Smite the Deathless deals 3 damage to target creature. That creature loses indestructible until end of turn. If that creature would die this turn, exile it instead.
Instant
Counter target spell. Choose 1, 2, or 3 at random. Its controller mills that many cards, then exiles cards from the top of their library until they exile a nonland card with a different name than that spell. They may cast that card without paying its mana cost. Then they put the exiled cards on the bottom of their library in a random order.
Instant
This spell costs less to cast if it targets a creature you control with a +1/+1 counter on it.
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Instant
Target creature or land you control becomes a 4/4 Elemental creature with haste in addition to its other types until end of turn. It must be blocked this turn if able.
Instant
You gain 3 life.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
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