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Cards similar to Surging Sentinels (400)

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Thunderous Orator

Thunderous Orator

Creature — Kor Wizard (2/2)

Vigilance
Whenever Thunderous Orator attacks, it gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, indestructible, lifelink, menace, and trample.

4.5 /10
$0.08
Tivadar of Thorn

Tivadar of Thorn

Legendary Creature — Human Knight (2/2)

First strike, protection from red
When Tivadar of Thorn enters the battlefield, destroy target Goblin.

2.5 /10
$0.40
Trained Arynx

Trained Arynx

Creature — Cat Beast Mount (3/1)

Whenever Trained Arynx attacks while saddled, it gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

0.8 /10
$0.04
Twinblade Paladin

Twinblade Paladin

Creature — Human Knight (3/3)

Whenever you gain life, put a +1/+1 counter on Twinblade Paladin.
As long as you have 25 or more life, Twinblade Paladin has double strike. (It deals both first-strike and regular combat damage.)

6 /10
$0.72
Valiant Rescuer

Valiant Rescuer

Creature — Human Soldier (3/1)

Whenever you cycle another card for the first time each turn, create a 1/1 white Human Soldier creature token.
Cycling (, Discard this card: Draw a card.)

7 /10
$0.06
Valor

Valor

Creature — Incarnation (2/2)

First strike
As long as Valor is in your graveyard and you control a Plains, creatures you control have first strike.

5.3 /10
$0.31
Verge Rangers

Verge Rangers

Creature — Human Scout Ranger (3/3)

First strike
You may look at the top card of your library any time.
As long as an opponent controls more lands than you, you may play lands from the top of your library. (You can play a land this way only if you have an available land play remaining.)

8.4 /10
$0.12
Veteran Dungeoneer

Veteran Dungeoneer

Creature — Human Warrior (3/4)

When Veteran Dungeoneer enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.)

5.9 /10
$0.03
Voiceless Spirit

Voiceless Spirit

Creature — Spirit (2/1)

Flying, first strike

1.5 /10
$0.03
White Knight

White Knight

Creature — Human Knight (2/2)

First strike (This creature deals combat damage before creatures without first strike.)
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)

4.8 /10
$0.17
Wild Aesthir

Wild Aesthir

Creature — Bird (1/1)

Flying, first strike
: Wild Aesthir gets +2/+0 until end of turn. Activate only once each turn.

0.4 /10
$0.07
Wingbeat Warrior

Wingbeat Warrior

Creature — Bird Soldier Warrior (2/1)

Flying
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Wingbeat Warrior is turned face up, target creature gains first strike until end of turn.

0.4 /10
$0.09
Youthful Knight

Youthful Knight

Creature — Human Knight (2/1)

First strike

3.2 /10
$0.11
Zephyrim

Zephyrim

Creature — Human Warrior (3/3)

Squad (As an additional cost to cast this spell, you may pay any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
Flying, vigilance
Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

7 /10
$0.13
Zhalfirin Knight

Zhalfirin Knight

Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
: Zhalfirin Knight gains first strike until end of turn.

1 /10
$0.12
Abbey Griffin

Abbey Griffin

Creature — Griffin (2/2)

Flying, vigilance

3.5 /10
$0.05
Abbey Matron

Abbey Matron

Creature — Human Cleric (1/3)

, : Abbey Matron gets +0/+3 until end of turn.

0.4 /10
$0.06
Absolver Thrull

Absolver Thrull

Creature — Thrull Cleric (2/3)

Haunt (When this creature dies, exile it haunting target creature.)
When Absolver Thrull enters the battlefield or the creature it haunts dies, destroy target enchantment.

2 /10
$0.10
Abuna Acolyte

Abuna Acolyte

Creature — Cat Cleric (1/1)

: Prevent the next 1 damage that would be dealt to any target this turn.
: Prevent the next 2 damage that would be dealt to target artifact creature this turn.

1.5 /10
$0.14
Abzan Battle Priest

Abzan Battle Priest

Creature — Human Cleric (3/2)

Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has lifelink.

9 /10
$0.23
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