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Cards similar to Swans of Bryn Argoll (400)

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Ayesha Tanaka

Ayesha Tanaka

Legendary Creature — Human Artificer (2/2)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
: Counter target activated ability from an artifact source unless that ability's controller pays . (Mana abilities can't be targeted.)

2 /10
~$14
Azors Elocutors

Azor's Elocutors

Creature — Human Advisor (3/5)

At the beginning of your upkeep, put a filibuster counter on Azor's Elocutors. Then if Azor's Elocutors has five or more filibuster counters on it, you win the game.
Whenever a source deals damage to you, remove a filibuster counter from Azor's Elocutors.

7.5 /10
$0.36
Brago King Eternal

Brago, King Eternal

Legendary Creature — Spirit Noble (2/4)

Flying
Whenever Brago, King Eternal deals combat damage to a player, exile any number of target nonland permanents you control, then return those cards to the battlefield under their owner's control.

9.4 /10
$1.82
Cephalopod Sentry

Cephalopod Sentry

Artifact Creature — Phyrexian Squid (0/5)

Flying
Cephalopod Sentry's power is equal to the number of artifacts you control.

6 /10
$0.06
Dragonlord Ojutai

Dragonlord Ojutai

Legendary Creature — Elder Dragon (5/4)

Flying
Dragonlord Ojutai has hexproof as long as it's untapped.
Whenever Dragonlord Ojutai deals combat damage to a player, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

8.4 /10
$0.65
Invasion of Xerex  Vertex Paladin

Invasion of Xerex // Vertex Paladin

Battle — Siege // Creature — Angel Knight (0/0)

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Xerex enters the battlefield, return up to one target creature to its owner's hand.

Vertex Paladin

Flying
Vertex Paladin's power and toughness are each equal to the number of creatures you control.

4.7 /10
$0.03
Isperia the Inscrutable

Isperia the Inscrutable

Legendary Creature — Sphinx (3/6)

Flying
Whenever Isperia the Inscrutable deals combat damage to a player, choose a card name. That player reveals their hand. If a card with the chosen name is revealed this way, search your library for a creature card with flying, reveal it, put it into your hand, then shuffle.

4.5 /10
$0.37
Rex CyberHound

Rex, Cyber-Hound

Legendary Artifact Creature — Robot Dog (2/2)

Whenever Rex, Cyber-Hound deals combat damage to a player, they mill two cards and you get (two energy counters).
Pay : Choose target creature card in a graveyard. Exile it with a brain counter on it. Activate only as a sorcery.
Rex has all activated abilities of all cards in exile with brain counters on them.

5.8 /10
$0.17
ChoArrim Alchemist

Cho-Arrim Alchemist

Creature — Human Spellshaper (1/1)

, , Discard a card: The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.

1.7 /10
$0.39
Haazda Shield Mate

Haazda Shield Mate

Creature — Human Soldier (1/1)

At the beginning of your upkeep, sacrifice Haazda Shield Mate unless you pay .
: The next time a source of your choice would deal damage to you this turn, prevent that damage.

0.9 /10
$0.31
Sanctum Guardian

Sanctum Guardian

Creature — Human Cleric (1/4)

Sacrifice Sanctum Guardian: The next time a source of your choice would deal damage to any target this turn, prevent that damage.

0.7 /10
$0.10
Chrome Courier

Chrome Courier

Artifact Creature — Thopter (1/1)

Flying
When Chrome Courier enters the battlefield, reveal the top two cards of your library. Put one of them into your hand and the other into your graveyard. If you put an artifact card into your hand this way, you gain 3 life.

6 /10
$0.03
Midnight Pathlighter

Midnight Pathlighter

Creature — Human Wizard (2/3)

Creatures you control can't be blocked except by legendary creatures.
Whenever one or more creatures you control deal combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.)

8.2 /10
$0.87
Soundwave Sonic Spy  Soundwave Superior Captain

Soundwave, Sonic Spy // Soundwave, Superior Captain

Legendary Artifact Creature — Robot // Legendary Artifact (5/4)

More Than Meets the Eye (You may cast this card converted for .)
Whenever one or more creature tokens you control deal combat damage to a player, exile target instant or sorcery card with mana value equal to the damage dealt from their graveyard. Copy it. You may cast the copy without paying its mana cost. If you do, convert Soundwave.

Soundwave, Superior Captain

Whenever you cast a spell with an odd mana value, convert Soundwave. If you do, create Ravage, a legendary 3/3 black Robot artifact creature token with menace and deathtouch.
Whenever you cast a spell with an even mana value, convert Soundwave. If you do, create Laserbeak, a legendary 2/2 blue Robot artifact creature token with flying and hexproof.

6 /10
$0.72
The War Doctor

The War Doctor

Legendary Creature — Time Lord Doctor (3/5)

Whenever one or more other permanents phase out and whenever one or more other cards are put into exile from anywhere, put a time counter on The War Doctor.
Whenever The War Doctor attacks, it deals damage equal to the number of time counters on it to any target. If a creature dealt damage this way would die this turn, exile it instead.

7.4 /10
$0.18
Mercenaries

Mercenaries

Creature — Human Mercenary (3/3)

: The next time Mercenaries would deal damage to you this turn, prevent that damage. Any player may activate this ability.

0.2 /10
$0.48
Phantom Flock

Phantom Flock

Creature — Bird Soldier Spirit (0/0)

Flying
Phantom Flock enters the battlefield with three +1/+1 counters on it.
If damage would be dealt to Phantom Flock, prevent that damage. Remove a +1/+1 counter from Phantom Flock.

2.8 /10
$0.18
Pilgrim of Justice

Pilgrim of Justice

Creature — Human Cleric (1/3)

Protection from red
, Sacrifice Pilgrim of Justice: The next time a red source of your choice would deal damage this turn, prevent that damage.

0.4 /10
$0.16
Pilgrim of Virtue

Pilgrim of Virtue

Creature — Human Cleric (1/3)

Protection from black
, Sacrifice Pilgrim of Virtue: The next time a black source of your choice would deal damage this turn, prevent that damage.

0.3 /10
$0.10
Purity

Purity

Creature — Elemental Incarnation (6/6)

Flying
If noncombat damage would be dealt to you, prevent that damage. You gain life equal to the damage prevented this way.
When Purity is put into a graveyard from anywhere, shuffle it into its owner's library.

4.8 /10
$2.54
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