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Cards similar to Swift Kick (400)

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Temur Charm

Temur Charm

Instant

Choose one —
• Target creature you control gets +1/+1 until end of turn. It fights target creature you don't control.
• Counter target spell unless its controller pays .
• Creatures with power 3 or less can't block this turn.

7.9 /10
$0.12
Savage Smash

Savage Smash

Sorcery

Target creature you control gets +2/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.)

4.2 /10
$0.05
Clear Shot

Clear Shot

Instant

Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control.

5.7 /10
$0.06
Wolf Strike

Wolf Strike

Instant

Target creature you control gets +2/+0 until end of turn if it's night. Then it deals damage equal to its power to target creature you don't control.

5.1 /10
$0.02
Fatal Frenzy

Fatal Frenzy

Instant

Until end of turn, target creature you control gains trample and gets +X/+0, where X is its power. Sacrifice it at the beginning of the next end step.

5.7 /10
$0.43
Hunters Mark

Hunter's Mark

Instant

This spell costs less to cast if it targets a blue permanent you don't control.
This spell can't be countered.
Target creature you control gets +1/+1 until end of turn. Then it deals damage equal to its power to target creature or planeswalker you don't control.

3.7 /10
$0.04
Mage Duel

Mage Duel

Sorcery

This spell costs less to cast if you've cast another instant or sorcery spell this turn.
Target creature you control gets +1/+2 until end of turn. Then it fights target creature you don't control. (Each deals damage equal to its power to the other.)

4.5 /10
$0.02
Ambuscade

Ambuscade

Instant

Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature an opponent controls.

4.9 /10
$0.04
Brokers Charm

Brokers Charm

Instant

Choose one —
• Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature or planeswalker an opponent controls.
• Destroy target enchantment.
• Draw two cards.

8.7 /10
$0.06
Dynacharge

Dynacharge

Instant

Target creature you control gets +2/+0 until end of turn.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

5.6 /10
$0.07
Huatlis Final Strike

Huatli's Final Strike

Instant

Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature an opponent controls.

3.9 /10
$0.02
Spoils of the Hunt

Spoils of the Hunt

Instant

Target creature you control gets +1/+0 until end of turn for each mana from a Treasure that was spent to cast this spell. Then that creature deals damage equal to its power to target creature an opponent controls.

2.5 /10
$0.02
Tail Slash

Tail Slash

Instant

Target creature you control deals damage equal to its power to target creature you don't control.

3.3 /10
$0.09
Commando Raid

Commando Raid

Instant

Until end of turn, target creature you control gains "When this creature deals combat damage to a player, you may have it deal damage equal to its power to target creature that player controls."

1.5 /10
$0.11
Downhill Charge

Downhill Charge

Instant

You may sacrifice a Mountain rather than pay this spell's mana cost.
Target creature gets +X/+0 until end of turn, where X is the number of Mountains you control.

6.9 /10
$0.32
Barreling Attack

Barreling Attack

Instant

Target creature gains trample until end of turn. When that creature becomes blocked this turn, it gets +1/+1 until end of turn for each creature blocking it.

1.1 /10
$0.52
Devouring Rage

Devouring Rage

Instant — Arcane

As an additional cost to cast this spell, you may sacrifice any number of Spirits.
Target creature gets +3/+0 until end of turn. For each Spirit sacrificed this way, that creature gets an additional +3/+0 until end of turn.

2.2 /10
$0.10
Dragonrage

Dragonrage

Instant

Add for each attacking creature you control. Until end of turn, attacking creatures you control gain ": This creature gets +1/+0 until end of turn."

5.2 /10
$0.12
Enthusiastic Study

Enthusiastic Study

Instant

Target creature gets +3/+1 and gains trample until end of turn.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

4 /10
$0.03
Mercadias Downfall

Mercadia's Downfall

Instant

Each attacking creature gets +1/+0 until end of turn for each nonbasic land defending player controls.

5.1 /10
$0.38
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