Instant
Whenever a creature or enchantment enters the battlefield under your control this turn, draw a card.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Kicker (You may pay an additional as you cast this spell.)
Scorching Lava deals 2 damage to any target. If this spell was kicked, that creature can't be regenerated this turn and if it would die this turn, exile it instead.
Instant
Slick Sequence deals 2 damage to any target. If you've cast another spell this turn, draw a card.
Instant
Tap target creature. Prevent all combat damage that would be dealt by that creature this turn. It doesn't untap during its controller's next two untap steps.
Instant
Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Instant
The next time target creature would deal damage this turn, prevent that damage. You gain life equal to the damage prevented this way.
Instant
Choose one —
• Creatures you control gain lifelink until end of turn.
• Draw a card.
• Put target attacking or blocking creature on top of its owner's library.
Instant
Prevent all combat damage target creature would deal this turn.
Prevent all combat damage that would be dealt to target creature this turn.
Instant
Target player shuffles their graveyard into their library. Prevent all combat damage that would be dealt this turn.
Instant
Choose one —
• Boros Charm deals 4 damage to target player or planeswalker.
• Permanents you control gain indestructible until end of turn.
• Target creature gains double strike until end of turn.
Instant
Prevent all combat damage that would be dealt by target attacking or blocking creature this turn. If was spent to cast this spell, Boros Fury-Shield deals damage to that creature's controller equal to the creature's power.
Instant
Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Instant
Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
Prevent all combat damage that would be dealt this turn.
Instant
Up to one target creature you control gains protection from each of your opponents until end of turn. Draw a card. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything controlled by those players.)
Fateful hour — If you have 5 or less life, you can't lose life this turn, you can't lose the game this turn, and your opponents can't win the game this turn.
Instant
Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)
Instant
Prevent all combat damage that would be dealt this turn by creatures target opponent controls.
Awaken 2— (If you cast this spell for , also put two +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Instant
Prevent all combat damage that would be dealt this turn.
Cycling (, Discard this card: Draw a card.)
Instant
You and target opponent play Seven Questions with the top card of that player's library. If you win, prevent all damage that would be dealt this turn by a source of your choice. (To play Seven Questions, that player looks at the card, then you ask up to six yes-or-no questions about the card that they answer truthfully. You guess the card's name—that's question seven—then the player reveals the card.)
Instant
Counter target spell that targets you or a permanent you control.
Draw a card.
© 2024 MTG Assist • DiabolicTutor.com • LorcanaBorn.com • Terms of Use / Privacy Policy • Contact MTG Assist •
Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.