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Cards similar to Sword of Fire and Ice (400)

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Helm of the Host

Helm of the Host

Legendary Artifact — Equipment

At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary. That token gains haste.
Equip

9.9 /10
~$13
Inquisitorial Rosette

Inquisitorial Rosette

Artifact — Equipment

Inquisition Agents — Whenever equipped creature attacks, create a 2/2 white Astartes Warrior creature token with vigilance that's attacking. Then attacking creatures gain menace until end of turn.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

8.1 /10
$0.21
Javelin of Lightning

Javelin of Lightning

Artifact — Equipment

Flash
When Javelin of Lightning enters the battlefield, attach it to target creature you control.
As long as it's your turn, equipped creature gets +2/+0 and has first strike.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

5.3 /10
$0.05
Jinxed Ring

Jinxed Ring

Artifact

Whenever a nontoken permanent is put into your graveyard from the battlefield, Jinxed Ring deals 1 damage to you.
Sacrifice a creature: Target opponent gains control of Jinxed Ring. (This effect lasts indefinitely.)

4.5 /10
$0.87
Lightning Greaves

Lightning Greaves

Artifact — Equipment

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip

10 /10
$6.44
Lion Sash

Lion Sash

Artifact Creature — Equipment Cat (1/1)

: Exile target card from a graveyard. If it was a permanent card, put a +1/+1 counter on Lion Sash.
Equipped creature gets +1/+1 for each +1/+1 counter on Lion Sash.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

9.7 /10
$1.10
Lost Jitte

Lost Jitte

Legendary Artifact — Equipment

Whenever equipped creature deals combat damage, put a charge counter on Lost Jitte.
Remove a charge counter from Lost Jitte: Choose one —
• Untap target land.
• Target creature can't block this turn.
• Put a +1/+1 counter on equipped creature.
Equip

4.4 /10
$8.12
Mace of the Valiant

Mace of the Valiant

Artifact — Equipment

Equipped creature gets +1/+1 for each charge counter on Mace of the Valiant and has vigilance.
Whenever a creature enters the battlefield under your control, put a charge counter on Mace of the Valiant.
Equip

7.8 /10
$0.23
Malefic Scythe

Malefic Scythe

Artifact — Equipment

Malefic Scythe enters the battlefield with a soul counter on it.
Equipped creature gets +1/+1 for each soul counter on Malefic Scythe.
Whenever equipped creature dies, put a soul counter on Malefic Scythe.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

4.9 /10
$0.05
Maul of the Skyclaves

Maul of the Skyclaves

Artifact — Equipment

When Maul of the Skyclaves enters the battlefield, attach it to target creature you control.
Equipped creature gets +2/+2 and has flying and first strike.
Equip

9.1 /10
$0.13
Mithril Coat

Mithril Coat

Legendary Artifact — Equipment

Flash
Indestructible
When Mithril Coat enters the battlefield, attach it to target legendary creature you control.
Equipped creature has indestructible.
Equip

9.8 /10
~$12
Moonsilver Spear

Moonsilver Spear

Artifact — Equipment

Equipped creature has first strike.
Whenever equipped creature attacks, create a 4/4 white Angel creature token with flying.
Equip

8.4 /10
$0.26
Neurok Stealthsuit

Neurok Stealthsuit

Artifact — Equipment

Equipped creature has shroud. (It can't be the target of spells or abilities.)
: Attach Neurok Stealthsuit to target creature you control.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

8.3 /10
$0.89
Rangers Longbow

Ranger's Longbow

Artifact — Equipment

Equipped creature gets +2/+1 and has reach.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

4.3 /10
$0.03
Ravagers Mace

Ravager's Mace

Artifact — Equipment

When Ravager's Mace enters the battlefield, attach it to target creature you control.
Equipped creature gets +1/+0 for each creature in your party and has menace. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Equip

3.2 /10
$0.04
Ring of Evos Isle

Ring of Evos Isle

Artifact — Equipment

: Equipped creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's blue.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

7 /10
$0.36
Ring of Thune

Ring of Thune

Artifact — Equipment

Equipped creature has vigilance. (Attacking doesn't cause it to tap.)
At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's white.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

7.5 /10
$0.12
Robe of Stars

Robe of Stars

Artifact — Equipment

Equipped creature gets +0/+3.
Astral Projection — : Equipped creature phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
Equip

9.3 /10
$9.70
Sentinel Tower

Sentinel Tower

Artifact

Whenever an instant or sorcery spell is cast during your turn, Sentinel Tower deals damage to any target equal to 1 plus the number of instant and sorcery spells cast before that spell this turn.

7.9 /10
$2.99
Seraphic Greatsword

Seraphic Greatsword

Artifact — Equipment

Equipped creature gets +2/+2.
Whenever equipped creature attacks the player with the most life or tied for most life, create a 4/4 white Angel creature token with flying that's tapped and attacking that player.
Equip

6.9 /10
$0.44
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