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Cards similar to Sword of Vengeance (400)

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Shining Armor

Shining Armor

Artifact — Equipment

Flash
When Shining Armor enters the battlefield, attach it to target Knight you control.
Equipped creature gets +0/+2 and has vigilance.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

4.1 /10
$0.09
The Reaver Cleaver

The Reaver Cleaver

Legendary Artifact — Equipment

Equipped creature gets +1/+1 and has trample and "Whenever this creature deals combat damage to a player or planeswalker, create that many Treasure tokens."
Equip

9.6 /10
~$18
Toralf God of Fury  Toralfs Hammer

Toralf, God of Fury // Toralf's Hammer

Legendary Creature — God // Legendary Artifact — Equipment (5/4)

Trample
Whenever a creature or planeswalker an opponent controls is dealt excess noncombat damage, Toralf deals damage equal to the excess to any target other than that permanent.

Toralf's Hammer

Equipped creature has ", , Unattach Toralf's Hammer: It deals 3 damage to any target. Return Toralf's Hammer to its owner's hand."
Equipped creature gets +3/+0 as long as it's legendary.
Equip

9 /10
$4.23
Umbral Mantle

Umbral Mantle

Artifact — Equipment

Equipped creature has ", : This creature gets +2/+2 until end of turn." ( is the untap symbol.)
Equip

9.3 /10
$5.97
Veterans Armaments

Veteran's Armaments

Tribal Artifact — Soldier Equipment

Equipped creature has "Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for each attacking creature."
Whenever a Soldier creature enters the battlefield, you may attach Veteran's Armaments to it.
Equip

5.3 /10
$0.29
Vorrac Battlehorns

Vorrac Battlehorns

Artifact — Equipment

Equipped creature has trample and can't be blocked by more than one creature.
Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

8.3 /10
$0.91
Brass Knuckles

Brass Knuckles

Artifact — Equipment

When you cast this spell, copy it. (The copy becomes a token.)
Equipped creature has double strike as long as two or more Equipment are attached to it.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

8.2 /10
$0.06
Cloak of the Bat

Cloak of the Bat

Artifact — Equipment

Equipped creature has flying and haste.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

8.3 /10
--
Crystal Slipper

Crystal Slipper

Artifact — Equipment

Equipped creature gets +1/+0 and has haste.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

5 /10
$0.04
Fleetfeather Sandals

Fleetfeather Sandals

Artifact — Equipment

Equipped creature has flying and haste.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

7.2 /10
$0.08
Grappling Hook

Grappling Hook

Artifact — Equipment

Equipped creature has double strike.
Whenever equipped creature attacks, you may have target creature block it this turn if able.
Equip

7.4 /10
$0.70
Hand of Vecna

Hand of Vecna

Legendary Artifact — Equipment

At the beginning of combat on your turn, equipped creature or a creature you control named Vecna gets +X/+X until end of turn, where X is the number of cards in your hand.
Equip—Pay 1 life for each card in your hand.
Equip

7 /10
$0.15
Helm of the Host

Helm of the Host

Legendary Artifact — Equipment

At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary. That token gains haste.
Equip

9.9 /10
~$13
Inquisitorial Rosette

Inquisitorial Rosette

Artifact — Equipment

Inquisition Agents — Whenever equipped creature attacks, create a 2/2 white Astartes Warrior creature token with vigilance that's attacking. Then attacking creatures gain menace until end of turn.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

8.1 /10
$0.21
Lightning Greaves

Lightning Greaves

Artifact — Equipment

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip

10 /10
$6.44
Ring of Valkas

Ring of Valkas

Artifact — Equipment

Equipped creature has haste. (It can attack and no matter when it came under your control.)
At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's red.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

8.5 /10
$0.30
Sigil of Valor

Sigil of Valor

Artifact — Equipment

Whenever equipped creature attacks alone, it gets +1/+1 until end of turn for each other creature you control.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

7.7 /10
$0.05
Slab Hammer

Slab Hammer

Artifact — Equipment

Whenever equipped creature attacks, you may return a land you control to its owner's hand. If you do, the creature gets +2/+2 until end of turn.
Equip

3.4 /10
$0.05
Spiked Ripsaw

Spiked Ripsaw

Artifact — Equipment

Equipped creature gets +3/+3.
Whenever equipped creature attacks, you may sacrifice a Forest. If you do, that creature gains trample until end of turn.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

3.1 /10
$0.02
Swiftfoot Boots

Swiftfoot Boots

Artifact — Equipment

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.)
Equip

10 /10
$2.00
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