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Cards similar to Syndicate Trafficker (400)

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Dreadhorde Invasion

Dreadhorde Invasion

Enchantment

At the beginning of your upkeep, you lose 1 life and amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn.

9.6 /10
$0.53
Drudge Skeletons

Drudge Skeletons

Creature — Skeleton (1/1)

: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

4.7 /10
~$60
Durable Coilbug

Durable Coilbug

Creature — Insect (2/2)

: Return Durable Coilbug from your graveyard to your hand.

3.3 /10
$0.03
Dusk Legion Zealot

Dusk Legion Zealot

Creature — Vampire Soldier (1/1)

When Dusk Legion Zealot enters the battlefield, you draw a card and you lose 1 life.

8.9 /10
$0.15
Erg Raiders

Erg Raiders

Creature — Human Warrior (2/3)

At the beginning of your end step, if Erg Raiders didn't attack this turn, Erg Raiders deals 2 damage to you unless it came under your control this turn.

0.6 /10
$0.12
Eternal Taskmaster

Eternal Taskmaster

Creature — Zombie (2/3)

Eternal Taskmaster enters the battlefield tapped.
Whenever Eternal Taskmaster attacks, you may pay . If you do, return target creature card from your graveyard to your hand.

5.4 /10
$0.04
Expedition Skulker

Expedition Skulker

Creature — Vampire Rogue (2/2)

Expedition Skulker has deathtouch as long as you control another Rogue.

3.7 /10
$0.03
Frightcrawler

Frightcrawler

Creature — Horror (1/1)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Threshold — As long as seven or more cards are in your graveyard, Frightcrawler gets +2/+2 and can't block.

2.8 /10
$0.17
GlintSleeve Siphoner

Glint-Sleeve Siphoner

Creature — Human Rogue (2/1)

Menace
Whenever Glint-Sleeve Siphoner enters the battlefield or attacks, you get (an energy counter).
At the beginning of your upkeep, you may pay . If you do, you draw a card and you lose 1 life.

6.2 /10
$0.23
Gollum Obsessed Stalker

Gollum, Obsessed Stalker

Legendary Creature — Halfling Horror (1/1)

Skulk (This creature can't be blocked by creatures with greater power.)
At the beginning of your end step, each opponent dealt combat damage this game by a creature named Gollum, Obsessed Stalker loses life equal to the amount of life you gained this turn.

8.3 /10
$2.03
Gollum Scheming Guide

Gollum, Scheming Guide

Legendary Creature — Halfling Horror (2/1)

Whenever Gollum, Scheming Guide attacks, look at the top two cards of your library, put them back in any order, then choose land or nonland. An opponent guesses whether the top card of your library is the chosen kind. Reveal that card. If they guessed right, remove Gollum from combat. Otherwise, you draw a card and Gollum can't be blocked this turn.

6.5 /10
$0.74
Grim Wanderer

Grim Wanderer

Creature — Goblin Warlock (5/3)

Flash
Tragic Backstory — Cast this spell only if a creature died this turn.

4.7 /10
$0.05
Haberthrasher

Haberthrasher

Creature — Human Hatificer Assassin (2/2)

Deathtouch
Whenever another creature that has a hat enters the battlefield under your control or a hat sticker is put on a creature you control, each opponent loses 1 life.

0.8 /10
$0.02
Hangman

Hangman

Creature — Human Villain (1/1)

As Hangman enters the battlefield, secretly note a word with six to eight letters.
: Target player who doesn't control Hangman guesses the noted word or an unguessed letter in that word. If they guess wrong, put a +1/+1 counter on Hangman. Any player may activate this ability.
When a player guesses the noted word or all of its letters, sacrifice Hangman.

10 /10
$0.20
Headhunter

Headhunter

Creature — Human Cleric (1/1)

Whenever Headhunter deals combat damage to a player, that player discards a card.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

2.3 /10
$0.16
Heir of Falkenrath  Heir to the Night

Heir of Falkenrath // Heir to the Night

Creature — Vampire // Creature — Vampire Berserker (2/1)

Discard a card: Transform Heir of Falkenrath. Activate only once each turn.

Heir to the Night

Flying

2.9 /10
$0.10
Highborn Ghoul

Highborn Ghoul

Creature — Zombie (2/1)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

2.5 /10
$0.07
Hobblefiend

Hobblefiend

Creature — Devil (2/1)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
, Sacrifice another creature: Put a +1/+1 counter on Hobblefiend.

6 /10
$0.04
Hunted Horror

Hunted Horror

Creature — Horror (7/7)

Trample
When Hunted Horror enters the battlefield, target opponent creates two 3/3 green Centaur creature tokens with protection from black.

8.6 /10
$0.61
Indulgent Aristocrat

Indulgent Aristocrat

Creature — Vampire Noble (1/1)

Lifelink
, Sacrifice a creature: Put a +1/+1 counter on each Vampire you control.

9.1 /10
$0.25
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