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Cards similar to Syphon Soul (400)

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Hint of Insanity

Hint of Insanity

Sorcery

Target player reveals their hand. That player discards all nonland cards with the same name as another card in their hand.

0.2 /10
$0.21
Hoarders Greed

Hoarder's Greed

Sorcery

You lose 2 life and draw two cards, then clash with an opponent. If you win, repeat this process. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

4.8 /10
$0.24
IllGotten Gains

Ill-Gotten Gains

Sorcery

Exile Ill-Gotten Gains. Each player discards their hand, then returns up to three cards from their graveyard to their hand.

6.2 /10
$0.56
Kaitos Pursuit

Kaito's Pursuit

Sorcery

Target player discards two cards. Ninjas and Rogues you control gain menace until end of turn. (They can't be blocked except by two or more creatures.)

5.8 /10
$0.02
Last Rites

Last Rites

Sorcery

Discard any number of cards. Target player reveals their hand, then you choose a nonland card from it for each card discarded this way. That player discards those cards.

1.7 /10
$0.14
Legions End

Legion's End

Sorcery

Exile target creature an opponent controls with mana value 2 or less and all other creatures that player controls with the same name as that creature. Then that player reveals their hand and exiles all cards with that name from their hand and graveyard.

1.9 /10
$1.71
Lost Legacy

Lost Legacy

Sorcery

Choose a nonartifact, nonland card name. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.

3 /10
$0.13
Mental Agony

Mental Agony

Sorcery

Target player discards two cards and loses 2 life.

1.4 /10
$0.04
Misfortune

Misfortune

Sorcery

An opponent chooses one —
• You put a +1/+1 counter on each creature you control and gain 4 life.
• You put a -1/-1 counter on each creature that player controls and Misfortune deals 4 damage to that player.

1.2 /10
$0.68
Noxious Vapors

Noxious Vapors

Sorcery

Each player reveals their hand, chooses one card of each color from it, then discards all other nonland cards.

2.5 /10
$0.34
Pact of the Serpent

Pact of the Serpent

Sorcery

Choose a creature type. Target player draws X cards and loses X life, where X is the number of creatures they control of the chosen type.

9.4 /10
$0.48
Painful Lesson

Painful Lesson

Sorcery

Target player draws two cards and loses 2 life.

7 /10
$0.05
Persecute Artist

Persecute Artist

Sorcery

Choose an artist other than Rebecca Guay. Target player reveals their hand and discards all nonland cards with art by the chosen artist.

10 /10
$0.28
Pox

Pox

Sorcery

Each player loses a third of their life, then discards a third of the cards in their hand, then sacrifices a third of the creatures they control, then sacrifices a third of the lands they control. Round up each time.

6.9 /10
$6.17
Psychic Miasma

Psychic Miasma

Sorcery

Target player discards a card. If a land card is discarded this way, return Psychic Miasma to its owner's hand.

1.8 /10
$0.08
Psychotic Episode

Psychotic Episode

Sorcery

Target player reveals their hand and the top card of their library. You choose a card revealed this way. That player puts the chosen card on the bottom of their library.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

5.9 /10
$0.13
Pulling Teeth

Pulling Teeth

Sorcery

Clash with an opponent. If you win, target player discards two cards. Otherwise, that player discards a card. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

3.7 /10
$0.12
Rankles Prank

Rankle's Prank

Sorcery

Choose one or more —
• Each player discards two cards.
• Each player loses 4 life.
• Each player sacrifices two creatures.

7.3 /10
$0.21
Sanguine Indulgence

Sanguine Indulgence

Sorcery

This spell costs less to cast if you've gained 3 or more life this turn.
Return up to two target creature cards from your graveyard to your hand.

4.8 /10
$0.03
SelfInflicted Wound

Self-Inflicted Wound

Sorcery

Target opponent sacrifices a green or white creature. If that player does, they lose 2 life.

0.7 /10
$0.09
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