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Cards similar to Tainted Peak (400)

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Primal Beyond

Primal Beyond

Land

As Primal Beyond enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Primal Beyond enters the battlefield tapped.
: Add .
: Add one mana of any color. Spend this mana only to cast an Elemental spell or activate an ability of an Elemental.

5.6 /10
$2.22
Rhystic Cave

Rhystic Cave

Land

: Choose a color. Add one mana of that color unless any player pays . Activate only as an instant.

3.7 /10
$0.29
Sanctum of Eternity

Sanctum of Eternity

Land

: Add .
, : Return target commander you own from the battlefield to your hand. Activate only during your turn.

9.1 /10
$2.82
Sandstorm Verge

Sandstorm Verge

Land — Desert

: Add .
, : Target creature can't block this turn. Activate only as a sorcery.

4.4 /10
$0.14
Sea Gate Wreckage

Sea Gate Wreckage

Land

: Add . ( represents colorless mana.)
, : Draw a card. Activate only if you have no cards in hand.

8.7 /10
$0.19
Secluded Courtyard

Secluded Courtyard

Land

As Secluded Courtyard enters the battlefield, choose a creature type.
: Add .
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.

9.9 /10
$0.70
Sokenzan Crucible of Defiance

Sokenzan, Crucible of Defiance

Legendary Land

: Add .
Channel — , Discard Sokenzan, Crucible of Defiance: Create two 1/1 colorless Spirit creature tokens. They gain haste until end of turn. This ability costs less to activate for each legendary creature you control.

9.8 /10
$3.55
Sunken Citadel

Sunken Citadel

Land — Cave

Sunken Citadel enters the battlefield tapped. As it enters, choose a color.
: Add one mana of the chosen color.
: Add two mana of the chosen color. Spend this mana only to activate abilities of land sources.

6.5 /10
$2.12
Surtland Frostpyre

Surtland Frostpyre

Land

Surtland Frostpyre enters the battlefield tapped.
: Add .
, , Sacrifice Surtland Frostpyre: Scry 2. Surtland Frostpyre deals 2 damage to each creature. Activate only as a sorcery.

5.7 /10
$0.05
Takenuma Abandoned Mire

Takenuma, Abandoned Mire

Legendary Land

: Add .
Channel — , Discard Takenuma, Abandoned Mire: Mill three cards, then return a creature or planeswalker card from your graveyard to your hand. This ability costs less to activate for each legendary creature you control.

9.9 /10
$8.11
The Biblioplex

The Biblioplex

Land

: Add .
, : Look at the top card of your library. If it's an instant or sorcery card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard. Activate only if you have exactly zero or seven cards in hand.

5.9 /10
$0.10
The Seedcore

The Seedcore

Land — Sphere

: Add .
: Add one mana of any color. Spend this mana only to cast Phyrexian creature spells.
Corrupted — : Target 1/1 creature gets +2/+1 until end of turn. Activate only if an opponent has three or more poison counters.

8.5 /10
$0.62
Thran Portal

Thran Portal

Land — Gate

Thran Portal enters the battlefield tapped unless you control two or fewer other lands.
As Thran Portal enters the battlefield, choose a basic land type.
Thran Portal is the chosen type in addition to its other types.
Mana abilities of Thran Portal cost an additional 1 life to activate.

8.6 /10
$0.76
Tolaria

Tolaria

Legendary Land

: Add .
: Target creature loses banding and all "bands with other" abilities until end of turn. Activate only during any upkeep step.

4.2 /10
$6.29
Tomb Fortress

Tomb Fortress

Land

Tomb Fortress enters the battlefield tapped.
: Add .
, , Exile Tomb Fortress: Mill four cards, then return a creature card from your graveyard to the battlefield. Activate only as a sorcery.

8.8 /10
$1.22
Underdark Rift

Underdark Rift

Land

: Add .
, , Exile Underdark Rift: Roll a d10. Put target artifact, creature, or planeswalker into its owner's library just beneath the top X cards of that library, where X is the result. Activate only as a sorcery.

8.4 /10
$0.41
Witchs Cottage

Witch's Cottage

Land — Swamp

(: Add .)
Witch's Cottage enters the battlefield tapped unless you control three or more other Swamps.
When Witch's Cottage enters the battlefield untapped, you may put target creature card from your graveyard on top of your library.

9.7 /10
$0.65
Ancient Ziggurat

Ancient Ziggurat

Land

: Add one mana of any color. Spend this mana only to cast a creature spell.

8.9 /10
$2.50
Arcane Lighthouse

Arcane Lighthouse

Land

: Add .
, : Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.

9.6 /10
$4.91
Arid Archway

Arid Archway

Land — Desert

Arid Archway enters the battlefield tapped.
When Arid Archway enters the battlefield, return a land you control to its owner's hand. If another Desert was returned this way, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
: Add .

5.1 /10
$0.34
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