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Cards similar to Tajuru Beastmaster (400)

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Yavimaya Ancients

Yavimaya Ancients

Creature — Treefolk (2/7)

: Yavimaya Ancients gets +1/-2 until end of turn.

1.1 /10
$0.17
Yew Spirit

Yew Spirit

Creature — Spirit Treefolk (3/3)

: Yew Spirit gets +X/+X until end of turn, where X is its power.

2.3 /10
$0.10
Affectionate Indrik

Affectionate Indrik

Creature — Beast (4/4)

When Affectionate Indrik enters the battlefield, you may have it fight target creature you don't control. (Each deals damage equal to its power to the other.)

3.1 /10
$0.06
Agathas Champion

Agatha's Champion

Creature — Human Knight (4/4)

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
Trample
When Agatha's Champion enters the battlefield, if it was bargained, it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)

2.6 /10
$0.02
Ancient Greenwarden

Ancient Greenwarden

Creature — Elemental (5/7)

Reach
You may play lands from your graveyard.
If a land entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

9.7 /10
~$10
Ancient Imperiosaur

Ancient Imperiosaur

Creature — Dinosaur (6/6)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Trample, ward
Ancient Imperiosaur enters the battlefield with two +1/+1 counters on it for each creature that convoked it.

7.8 /10
$0.39
Angelic SellSword

Angelic Sell-Sword

Creature — Angel Mercenary (4/4)

Flying, vigilance
Whenever Angelic Sell-Sword or another nontoken creature enters the battlefield under your control, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Whenever Angelic Sell-Sword attacks, if its power is 6 or greater, draw a card.

3.9 /10
$0.48
Atarka World Render

Atarka, World Render

Legendary Creature — Dragon (6/4)

Flying, trample
Whenever a Dragon you control attacks, it gains double strike until end of turn.

9.6 /10
$0.65
Brontotherium

Brontotherium

Creature — Beast (5/3)

Trample
Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)

1.2 /10
$0.13
Canopy Dragon

Canopy Dragon

Creature — Dragon (4/4)

Trample
: Canopy Dragon gains flying and loses trample until end of turn.

0.9 /10
$2.77
Canyon Jerboa

Canyon Jerboa

Creature — Mouse (1/2)

Landfall — Whenever a land enters the battlefield under your control, creatures you control get +1/+1 until end of turn.

5.8 /10
$0.08
Cavalier of Thorns

Cavalier of Thorns

Creature — Elemental Knight (5/6)

Reach
When Cavalier of Thorns enters the battlefield, reveal the top five cards of your library. Put a land card from among them onto the battlefield and the rest into your graveyard.
When Cavalier of Thorns dies, you may exile it. If you do, put another target card from your graveyard on top of your library.

7.1 /10
$1.25
Centaur of Attention

Centaur of Attention

Creature — Centaur Performer (3/3)

When Centaur of Attention enters the battlefield, roll five six-sided dice and store those results on it.
At the beginning of combat on your turn, you may reroll any number of Centaur of Attention's stored results.
Centaur of Attention gets +X/+X, where X is the greatest number of stored results on it of the same value.

5 /10
$0.13
Clamavus

Clamavus

Creature — Human Tyranid Artificer (3/3)

Proclamator Hailer — Each creature you control gets +1/+1 for each +1/+1 counter on it.

8.4 /10
$0.48
Crash of Rhino Beetles

Crash of Rhino Beetles

Creature — Insect (5/5)

Trample
Crash of Rhino Beetles gets +10/+10 as long as you control ten or more lands.

7.5 /10
$0.07
Crashing Boars

Crashing Boars

Creature — Boar (4/4)

Whenever Crashing Boars attacks, defending player chooses an untapped creature they control. That creature blocks Crashing Boars this turn if able.

1.1 /10
$0.17
Culvert Ambusher

Culvert Ambusher

Creature — Wurm Horror (4/5)

When Culvert Ambusher enters the battlefield or is turned face up, target creature blocks this turn if able.
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)

2.4 /10
$0.02
Dawnhart Wardens

Dawnhart Wardens

Creature — Human Warlock (3/3)

Vigilance
Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, creatures you control get +1/+0 until end of turn.

5 /10
$0.02
Demon of Dark Schemes

Demon of Dark Schemes

Creature — Demon (5/5)

Flying
When Demon of Dark Schemes enters the battlefield, all other creatures get -2/-2 until end of turn.
Whenever another creature dies, you get (an energy counter).
, Pay : Put target creature card from a graveyard onto the battlefield under your control tapped.

8 /10
$1.89
Displaced Dinosaurs

Displaced Dinosaurs

Creature — Dinosaur (7/7)

As a historic permanent enters the battlefield under your control, it becomes a 7/7 Dinosaur creature in addition to its other types. (Artifacts, legendaries, and Sagas are historic.)

7.9 /10
$8.66
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