Creature — Elf Shaman Ally (1/1)
: Target land you control becomes an X/X Elemental creature until end of turn, where X is the number of Allies you control. It's still a land.
Creature — Spirit (2/3)
Reach (This creature can block creatures with flying.)
Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)
Creature — Plant Elemental (5/5)
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
When Vengeful Creeper is turned face up, destroy target artifact or enchantment an opponent controls.
Artifact Creature — Construct (4/4)
Trample
When Verdurous Gearhulk enters the battlefield, distribute four +1/+1 counters among any number of target creatures you control.
Creature — Elemental Horse (5/3)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Vine Mare can't be blocked by black creatures.
Creature — Phyrexian Elf Warrior (3/1)
Viridian Betrayers has infect as long as an opponent is poisoned. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Creature — Elf Shaman (3/3)
, : Target creature gets +X/+X until end of turn, where X is the number of artifacts your opponents control.
Creature — Elf Warrior Scout (1/2)
, Sacrifice Viridian Scout: It deals 2 damage to target creature with flying.
Creature — Phyrexian Human Artificer (1/1)
When Vital Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token.
: Regenerate target Golem you control.
Creature — Human Citizen (2/2)
Voice of the Vermin enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Whenever Voice of the Vermin attacks, target creature you control has base power and toughness 4/4 until end of turn.
Legendary Creature — Phyrexian Praetor // Enchantment — Saga (6/6)
Trample, reach
When Vorinclex enters the battlefield, search your library for up to two Forest cards, reveal them, put them into your hand, then shuffle.
: Exile Vorinclex, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
The Grand Evolution
(As this Saga enters and after your draw step, add a lore counter.)
I — Mill ten cards. Put up to two creature cards from among the milled cards onto the battlefield.
II — Distribute seven +1/+1 counters among any number of target creatures you control.
III — Until end of turn, creatures you control gain ": This creature fights target creature you don't control." Exile The Grand Evolution, then return it to the battlefield (front face u
Creature — Merfolk Shaman (3/3)
: Put X +1/+1 counters on target land you control. That land becomes a 0/0 Elemental creature with haste. It's still a land.
Creature — Crocodile (5/3)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Artifact Creature — Equipment Spider (1/4)
Reach
Equipped creature gets +1/+4 and has reach.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Creature — Plant Wall (1/4)
Defender; reach (This creature can block creatures with flying.)
You may choose not to untap Whip Vine during your untap step.
: Tap target creature with flying blocked by Whip Vine. That creature doesn't untap during its controller's untap step for as long as Whip Vine remains tapped.
Creature — Wolf (3/3)
When Wicked Wolf enters the battlefield, it fights up to one target creature you don't control.
Sacrifice a Food: Put a +1/+1 counter on Wicked Wolf. It gains indestructible until end of turn. Tap it.
Creature — Elf Shaman (4/3)
: Target creature gets +5/+5 and gains trample until end of turn.
Creature — Elf Warrior (3/3)
When Wildwood Escort enters the battlefield, return target creature or battle card from your graveyard to your hand.
If Wildwood Escort would die, exile it instead.
Creature — Treefolk (1/1)
Whenever a token enters the battlefield under your control, put a +1/+1 counter on Wildwood Mentor.
Whenever Wildwood Mentor attacks, another target attacking creature gets +X/+X until end of turn, where X is Wildwood Mentor's power.
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