Creature — Beeble (2/2)
Bursting Beebles can't be blocked as long as defending player controls two or more nonland permanents that share an artist.
Creature — Cat (2/1)
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Creature — Human (1/4)
Whenever Cave People attacks, it gets +1/-2 until end of turn.
, : Target creature gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)
Creature — Insect (0/3)
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
: Cavern Crawler gets +1/-1 until end of turn.
Creature — Kor Scout (2/1)
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Creature — Goat Beast (1/1)
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
: Colos Yearling gets +1/+0 until end of turn.
Creature — Merfolk Rogue (2/1)
: Deeptread Merrow gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)
Creature — Wraith (1/3)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
: Dirtwater Wraith gets +1/+0 until end of turn.
Creature — Human Scout (2/3)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Creature — Incarnation (2/2)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
As long as Filth is in your graveyard and you control a Swamp, creatures you control have swampwalk.
Creature — Slug (1/1)
: At the beginning of your next upkeep, choose a basic land type. Giant Slug gains landwalk of the chosen type until the end of that turn. (It can't be blocked as long as defending player controls a land of that type.)
Creature — Goblin Warrior (2/2)
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Creature — Homunculus Illusion (1/1)
Hazy Homunculus can't be blocked as long as defending player controls an untapped land.
Creature — Giant Scout (3/3)
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Creature — Illusion (2/2)
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of your upkeep, choose a land type. Illusionary Presence gains landwalk of the chosen type until end of turn. (It can't be blocked as long as defending player controls a land of that type.)
Legendary Creature — Cat Warrior (5/5)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Whenever Jedit Ojanen of Efrava attacks or blocks, create a 2/2 green Cat Warrior creature token with forestwalk.
Legendary Creature — Cat Mercenary (3/3)
Whenever Jedit Ojanen, Mercenary or another legendary creature enters the battlefield under your control, you may pay . If you do, create a 2/2 green Cat Warrior creature token with forestwalk. (It can't be blocked as long as defending player controls a Forest.)
Creature — Human Monk (1/1)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature — Human Rogue (2/3)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature — Cat Beast (3/2)
Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)
Krosan Vorine can't be blocked by more than one creature.
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