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Cards similar to Tariff (400)

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Swallow Whole

Swallow Whole

Sorcery

As an additional cost to cast this spell, tap an untapped creature you control.
Exile target tapped creature. Put a +1/+1 counter on the creature tapped to pay this spell's additional cost.

4.3 /10
$0.06
Sweep the Skies

Sweep the Skies

Sorcery

Converge — Create a 1/1 colorless Thopter artifact creature token with flying for each color of mana spent to cast this spell.

3.6 /10
$0.03
Teleportal

Teleportal

Sorcery

Target creature you control gets +1/+0 until end of turn and can't be blocked this turn.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

6.1 /10
$0.15
Terminus

Terminus

Sorcery

Put all creatures on the bottom of their owners' libraries.
Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

8.4 /10
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The Ultimate Nightmare of Wizards of the Coast Customer Service

The Ultimate Nightmare of Wizards of the Coast® Customer Service

Sorcery

The Ultimate Nightmare of Wizards of the Coast® Customer Service deals X damage to each of Y target creatures and Z target players or planeswalkers.

10 /10
$0.58
Timely Reinforcements

Timely Reinforcements

Sorcery

If you have less life than an opponent, you gain 6 life. If you control fewer creatures than an opponent, create three 1/1 white Soldier creature tokens.

4 /10
$0.15
Torment of Hailfire

Torment of Hailfire

Sorcery

Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card.

9.8 /10
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Transgress the Mind

Transgress the Mind

Sorcery

Devoid (This card has no color.)
Target player reveals their hand. You choose a card from it with mana value 3 or greater and exile that card.

2.8 /10
$0.05
Transmute Artifact

Transmute Artifact

Sorcery

Sacrifice an artifact. If you do, search your library for an artifact card. If that card's mana value is less than or equal to the sacrificed artifact's mana value, put it onto the battlefield. If it's greater, you may pay , where X is the difference. If you do, put it onto the battlefield. If you don't, put it into its owner's graveyard. Then shuffle.

8.7 /10
~$379
Unnatural Moonrise

Unnatural Moonrise

Sorcery

It becomes night. Until end of turn, target creature gets +1/+0 and gains trample and "Whenever this creature deals combat damage to a player, draw a card."
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

7.1 /10
$0.10
Valiant Endeavor

Valiant Endeavor

Sorcery

Roll two d6 and choose one result. Destroy each creature with power greater than or equal to that result. Then create a number of 2/2 white Knight creature tokens with vigilance equal to the other result.

6.6 /10
$0.22
Vampires Kiss

Vampire's Kiss

Sorcery

Target player loses 2 life and you gain 2 life. Create two Blood tokens. (They're artifacts with ", , Discard a card, Sacrifice this artifact: Draw a card.")

6.5 /10
$0.09
Vanquish the Horde

Vanquish the Horde

Sorcery

This spell costs less to cast for each creature on the battlefield.
Destroy all creatures.

9.8 /10
$4.26
Warren Weirding

Warren Weirding

Tribal Sorcery — Goblin

Target player sacrifices a creature. If a Goblin is sacrificed this way, that player creates two 1/1 black Goblin Rogue creature tokens, and those tokens gain haste until end of turn.

3.8 /10
$0.11
Wildcall

Wildcall

Sorcery

Manifest the top card of your library, then put X +1/+1 counters on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

3.4 /10
$0.12
Wind Sail

Wind Sail

Sorcery

One or two target creatures gain flying until end of turn.

0.3 /10
$0.21
Windborne Charge

Windborne Charge

Sorcery

Two target creatures you control each get +2/+2 and gain flying until end of turn.

0.6 /10
$0.09
Winds of Rath

Winds of Rath

Sorcery

Destroy all creatures that aren't enchanted. They can't be regenerated.

9.5 /10
$0.32
Witchs Mark

Witch's Mark

Sorcery

You may discard a card. If you do, draw two cards.
Create a Wicked Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)

8.3 /10
$0.07
Wrench Mind

Wrench Mind

Sorcery

Target player discards two cards unless they discard an artifact card.

3.8 /10
$0.13
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