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Cards similar to Tel-Jilad Wolf (400)

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Brothers Yamazaki

Brothers Yamazaki

Legendary Creature — Human Samurai (2/1)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
If there are exactly two permanents named Brothers Yamazaki on the battlefield, the "legend rule" doesn't apply to them.
Each other creature named Brothers Yamazaki gets +2/+2 and has haste.

2.8 /10
$0.17
Butch DeLoria Tunnel Snake

Butch DeLoria, Tunnel Snake

Legendary Creature — Human Rogue (2/2)

Menace (This creature can't be blocked except by two or more creatures.)
Tunnel Snakes Rule! — Whenever Butch DeLoria, Tunnel Snake attacks, it gets +1/+1 until end of turn for each other Rogue and/or Snake you control.
: Put a menace counter on another target creature. It becomes a Rogue in addition to its other types.

4.4 /10
$0.17
Centaur Chieftain

Centaur Chieftain

Creature — Centaur (3/3)

Haste
Threshold — As long as seven or more cards are in your graveyard, Centaur Chieftain has "When Centaur Chieftain enters the battlefield, creatures you control get +1/+1 and gain trample until end of turn."

1.6 /10
$0.14
Converter Beast

Converter Beast

Creature — Phyrexian Beast (0/1)

When Converter Beast enters the battlefield, incubate 5. (Create an Incubator token with five +1/+1 counters on it and ": Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)

4.9 /10
$0.02
Craw Giant

Craw Giant

Creature — Giant (6/4)

Trample
Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)

2.1 /10
$4.76
Cursed Ronin

Cursed Ronin

Creature — Human Samurai (1/1)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
: Cursed Ronin gets +1/+1 until end of turn.

1.9 /10
$0.12
Cybermat

Cybermat

Artifact Creature — Robot (2/1)

Skulk (This creature can't be blocked by creatures with greater power.)
Whenever Cybermat attacks and isn't blocked, it gets +X/+0 until end of turn, where X is the number of attacking artifact creatures.

5.6 /10
$0.07
Cylian Sunsinger

Cylian Sunsinger

Creature — Elf Shaman (2/2)

: Cylian Sunsinger and each other creature with the same name as it get +3/+3 until end of turn.

0.2 /10
$0.23
Elvish Berserker

Elvish Berserker

Creature — Elf Berserker (1/1)

Whenever Elvish Berserker becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.

2.8 /10
$0.18
Exuberant Wolfbear

Exuberant Wolfbear

Creature — Wolf Bear (4/4)

Whenever Exuberant Wolfbear attacks, you may change the base power and toughness of target Human you control to Exuberant Wolfbear's power and toughness until end of turn.

5 /10
$0.05
Ezuri Renegade Leader

Ezuri, Renegade Leader

Legendary Creature — Elf Warrior (2/2)

: Regenerate another target Elf.
: Elf creatures you control get +3/+3 and gain trample until end of turn.

9.3 /10
--
Faerie Noble

Faerie Noble

Creature — Faerie Noble (1/2)

Flying
Other Faerie creatures you control get +0/+1.
: Other Faerie creatures you control get +1/+0 until end of turn.

1.4 /10
--
Frontline Devastator

Frontline Devastator

Creature — Zombie Minotaur Warrior (3/3)

Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)
: Frontline Devastator gets +1/+0 until end of turn.

3.7 /10
$0.02
Fumiko the Lowblood

Fumiko the Lowblood

Legendary Creature — Human Samurai (3/2)

Fumiko the Lowblood has bushido X, where X is the number of attacking creatures. (Whenever this creature blocks or becomes blocked, it gets +X/+X until end of turn.)
Creatures your opponents control attack each combat if able.

8.3 /10
$0.49
Gang of Elk

Gang of Elk

Creature — Elk Beast (5/4)

Whenever Gang of Elk becomes blocked, it gets +2/+2 until end of turn for each creature blocking it.

1.7 /10
$0.13
Gempalm Strider

Gempalm Strider

Creature — Elf (2/2)

Cycling (, Discard this card: Draw a card.)
When you cycle Gempalm Strider, Elf creatures get +2/+2 until end of turn.

2.8 /10
$0.17
Gorilla Berserkers

Gorilla Berserkers

Creature — Ape Berserker (2/3)

Trample; rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)
Gorilla Berserkers can't be blocked except by three or more creatures.

6 /10
$0.24
Grappling Sundew

Grappling Sundew

Creature — Plant (0/4)

Defender, reach
: Grappling Sundew gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy this creature.)

3.8 /10
$0.03
Gravelgill Duo

Gravelgill Duo

Creature — Merfolk Rogue Warrior (2/1)

Whenever you cast a blue spell, Gravelgill Duo gets +1/+1 until end of turn.
Whenever you cast a black spell, Gravelgill Duo gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

1.3 /10
$0.07
Greenbelt Radical

Greenbelt Radical

Creature — Centaur Citizen (4/4)

Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
When Greenbelt Radical is turned face up, put a +1/+1 counter on each creature you control. Creatures you control gain trample until end of turn.

4.4 /10
$0.05
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